TcpListener
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]TcpListener class
Represents a listener for the TCP network services. Objects of this class should only be allocated using System::MakeObject() function. Never create instance of this type on stack or using operator new, as it will result in runtime errors and/or assertion faults. Always wrap this class into System::SmartPtr pointer and use this pointer to pass it to functions as argument.
class TcpListener : public System::Object
Methods
Method | Description |
---|---|
System::SharedPtr<Socket> AcceptSocket() | Accepts the pending connection request and returns the socket that is used to send and receive data. |
System::SharedPtr<TcpClient> AcceptTcpClient() | Accepts the pending connection request and returns the TcpClient-class instance that is used for sending and receiving data. |
void AllowNatTraversal(bool) | Enables or disables the NAT traversal. |
System::SharedPtr<IAsyncResult> BeginAcceptSocket(AsyncCallback, System::SharedPtr<Object>) | Initiates an asynchronous accept operation. |
System::SharedPtr<IAsyncResult> BeginAcceptTcpClient(AsyncCallback, System::SharedPtr<Object>) | Initiates an asynchronous accept operation. |
static System::SharedPtr<TcpListener> Create(int32_t) | Creates a new instance using the specified port number. |
System::SharedPtr<Socket> EndAcceptSocket(System::SharedPtr<IAsyncResult>) | Waits until the specified asynchronous accept operation completes. |
System::SharedPtr<TcpClient> EndAcceptTcpClient(System::SharedPtr<IAsyncResult>) | Waits until the specified asynchronous accept operation completes. |
virtual bool Equals(ptr) | Compares objects using C# Object.Equals semantics. |
static std::enable_if<IsSmartPtr<T1>::value&&IsSmartPtr<T2>::value, bool>::type Equals(T1 const&, T2 const&) | Compares reference type objects in C# style. |
static std::enable_if<!IsSmartPtr<T1>::value&&!IsSmartPtr<T2>::value, bool>::type Equals(T1 const&, T2 const&) | Compares value type objects in C# style. |
static bool Equals(float const&, float const&) | Emulates C#-style floating point comparison where two NaNs are considered equal even though according to IEC 60559:1989 NaN is not equal to any value, including NaN. |
static bool Equals(double const&, double const&) | Emulates C#-style floating point comparison where two NaNs are considered equal even though according to IEC 60559:1989 NaN is not equal to any value, including NaN. |
virtual bool FastCast(const Details::FastRttiBase&, void **) const | For internal purposes only. |
bool get_ExclusiveAddressUse() | Gets a value that indicates if the current instance allows only one client to use a port. |
System::SharedPtr<EndPoint> get_LocalEndpoint() | Returns the underlying endpoint. |
System::SharedPtr<Socket> get_Server() | Returns the underlying network socket. |
Detail::SmartPtrCounter * GetCounter() | Gets reference counter data structure associated with the object. |
virtual int32_t GetHashCode() const | Analog of C# Object.GetHashCode() method. Enables hashing of custom objects. |
virtual const TypeInfo& GetType() const | Gets actual type of object. Analog of C# System.Object.GetType() call. |
virtual bool Is(const TypeInfo&) const | Check if object represents an instance of type described by targetType. Analog of C# ‘is’ operator. |
void Lock() | Implements C# lock() statement locking. Call directly or use LockContext sentry object. |
virtual ptr MemberwiseClone() const | Analog of C# Object.MemberwiseClone() method. Enables cloning custom types. |
Object() | Creates object. Initializes all internal data structures. |
Object(Object const&) | Copy constructor. Doesn’t copy anything, really, just initializes new object and enables copy constructing subclasses. |
Object& operator=(Object const&) | Assignment operator. Doesn’t copy anything, really, just initializes new object and enables copy constructing subclasses. |
bool Pending() | Returns a value that indicates if there are pending connection requests. |
static bool ReferenceEquals(ptr const&, ptr const&) | Compares objects by reference. |
static std::enable_if<!IsSmartPtr<T>::value, bool>::type ReferenceEquals(T const&, T const&) | Compares objects by reference. |
static std::enable_if<!IsSmartPtr<T>::value, bool>::type ReferenceEquals(T const&, std::nullptr_t) | Reference-compares value type object with nullptr. |
bool ReferenceEquals(String const&, std::nullptr_t) | Specialization of Object::ReferenceEquals for case of string and nullptr. |
bool ReferenceEquals(String const&, String const&) | Specialization of Object::ReferenceEquals for case of strings. |
int RemovedSharedRefs(int) | Decreases shared reference count by specified value. |
void set_ExclusiveAddressUse(bool) | Sets a value that indicates if the current instance allows only one client to use a port. |
virtual void SetTemplateWeakPtr(uint32_t) | Set n’th template argument a weak pointer (rather than shared). Allows switching pointers in containers to weak mode. |
int SharedCount() const | Gets current value of shared reference counter. |
Object * SharedRefAdded() | Increments shared reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector. |
int SharedRefRemovedSafe() | Decrements and returns shared reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector. |
void Start() | Starts listening for the incoming connections. |
void Start(int32_t) | Starts listening for the incoming connections. |
void Stop() | Stops listening for the incoming connections. |
TcpListener(System::SharedPtr<IPEndPoint>) | Constructs a new instance. |
TcpListener(System::SharedPtr<IPAddress>, int32_t) | Constructs a new instance. |
TcpListener(int32_t) | Constructs a new instance. |
virtual String ToString() const | Analog of C# Object.ToString() method. Enables converting custom objects to string. |
static const TypeInfo& Type() | Implements C# typeof(System.Object) construct. |
void Unlock() | Implements C# lock() statement unlocking. Call directly or use LockContext sentry object. |
Detail::SmartPtrCounter * WeakRefAdded() | Increments weak reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector. |
void WeakRefRemoved() | Decrements weak reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector. |
virtual ~Object() | Destroys object. Frees all internal data structures. |
See Also
- Class Object
- Namespace System::Net::Sockets
- Library Aspose.Slides