Behavior
Behavior class
Represent base class behavior of effect.
public abstract class Behavior : IBehavior
Properties
Name | Description |
---|---|
Accumulate { get; set; } | Represents whether animation behaviors are accumulated. Read/write NullableBool . |
Additive { get; set; } | Represents whether the current animation behavior is combined with other running animations. Read/write BehaviorAdditiveType . |
Properties { get; } | Represents properties of behavior. Read-only IBehaviorPropertyCollection . |
Timing { get; set; } | Represents timing properties for the effect behavior. Read/write ITiming . |
See Also
- interface IBehavior
- namespace Aspose.Slides.Animation
- assembly Aspose.Slides