MotionEffect
Contents
[
Hide
]MotionEffect class
Represent motion effect behavior of effect.
public class MotionEffect : Behavior, IMotionEffect
Constructors
| Name | Description |
|---|---|
| MotionEffect() | The default constructor. |
Properties
| Name | Description |
|---|---|
| Accumulate { get; set; } | Represents whether animation behaviors are accumulated. Read/write NullableBool. |
| Additive { get; set; } | Represents whether the current animation behavior is combined with other running animations. Read/write BehaviorAdditiveType. |
| Angle { get; set; } | Describes the relative angle of the motion path. Read/write Single. |
| By { get; set; } | Describes the relative offset value for the animation (in percents). Read/write PointF. |
| From { get; set; } | Specifies an x/y co-ordinate to start the animation from (in percents). Read/write PointF. |
| Origin { get; set; } | Specifies what the origin of the motion path is relative to such as the layout of the slide, or the parent. Read/write MotionOriginType. |
| Path { get; set; } | Specifies the path primitive followed by coordinates for the animation motion. Read/write IMotionPath. |
| PathEditMode { get; set; } | Specifies how the motion path moves when shape is moved. Read/write MotionPathEditMode. |
| Properties { get; } | Represents properties of behavior. Read-only IBehaviorPropertyCollection. |
| RotationCenter { get; set; } | Describes the center of the rotation used to rotate a motion path by X angle. Read/write PointF. |
| Timing { get; set; } | Represents timing properties for the effect behavior. Read/write ITiming. |
| To { get; set; } | Specifies the target location for an animation motion effect (in percents). Read/write PointF. |
See Also
- class Behavior
- interface IMotionEffect
- namespace Aspose.Slides.Animation
- assembly Aspose.Slides