ScaleEffect class

Represents animation scale effect.

public class ScaleEffect : Behavior, IScaleEffect


ScaleEffect()The default constructor.


Accumulate { get; set; }Represents whether animation behaviors are accumulated. Read/write NullableBool.
Additive { get; set; }Represents whether the current animation behavior is combined with other running animations. Read/write BehaviorAdditiveType.
By { get; set; }describes the relative offset value for the animation (in percents). Read/write PointF.
From { get; set; }Specifies an x/y co-ordinate to start the animation from (in percents). Read/write PointF.
Properties { get; }Represents properties of behavior. Read-only IBehaviorPropertyCollection.
Timing { get; set; }Represents timing properties for the effect behavior. Read/write ITiming.
To { get; set; }Specifies the target location for an animation scale effect (in percents). Read/write PointF.
ZoomContent { get; set; }Determines whether a content should be zoomed. Read/write NullableBool.

See Also