Glow class

Represents a Glow effect, in which a color blurred outline is added outside the edges of the object.

public class Glow : IGlow


Name Description
Color { get; } Color format. Read-only IColorFormat.
Radius { get; set; } Radius. Read/write Double.


Name Description
override Equals(object) Determines whether the specified Glow is equal to the current Glow.
GetEffective() Gets effective Glow effect data with the inheritance applied.
override GetHashCode() Serves as a hash function for a particular type.

See Also