RewindAudio
AudioFrame.RewindAudio property
Determines whether audio is automatically rewinded to start after playing. Read/write Boolean.
public bool RewindAudio { get; set; }
Examples
[C#]
using (Presentation pres = new Presentation())
{
ISlide slide = pres.Slides[0];
// Add Audio Frame
IAudioFrame audioFrame = slide.Shapes.AddAudioFrameLinked(50, 50, 100, 100, "sampleaudio.wav");
// Set Audio to play across the slides
audioFrame.PlayAcrossSlides = true;
// Set Audio to automatically rewind to start after playing
audioFrame.RewindAudio = true;
pres.Save("AudioFrame_out.pptx", SaveFormat.Pptx);
}
See Also
- class AudioFrame
- namespace Aspose.Slides
- assembly Aspose.Slides