Glow
Glow class
Represents a Glow effect, in which a color blurred outline is added outside the edges of the object.
equals
| Name | Description |
|---|---|
| equals (Object) | Determines whether the specified Glow is equal to the current Glow. |
Parameters:
| Name | Type | Description |
|---|---|---|
| obj | Object | The Glow to compare. |
Returns: boolean
getColor
| Name | Description |
|---|---|
| getColor () | Color format. Read-only IColorFormat. |
Returns: ColorFormat
getEffective
| Name | Description |
|---|---|
| getEffective () | Gets effective Glow effect data with the inheritance applied. |
Returns: GlowEffectiveData
getParent_IPresentationComponent
| Name | Description |
|---|---|
| getParent_IPresentationComponent () |
getRadius
| Name | Description |
|---|---|
| getRadius () | Radius. Read/write double. |
Returns: double
getVersion
| Name | Description |
|---|---|
| getVersion () |
Returns: long
hashCode
| Name | Description |
|---|---|
| hashCode () | Serves as a hash function for a particular type. |
Returns: int
setRadius
| Name | Description |
|---|---|
| setRadius (double) | Radius. Read/write double. |
Returns: void