InnerShadow
InnerShadow class
Represents a Inner Shadow effect.
equals
Name | Description |
---|---|
equals (Object) | Determines whether the specified InnerShadow is equal to the current InnerShadow. |
Parameters:
Name | Type | Description |
---|---|---|
obj | Object | The InnerShadow to compare. |
Returns: boolean
getBlurRadius
Name | Description |
---|---|
getBlurRadius () | Blur radius. Read/write double. |
Returns: double
getDirection
Name | Description |
---|---|
getDirection () | Direction of shadow. Read/write float. |
Returns: float
getDistance
Name | Description |
---|---|
getDistance () | Distance of shadow. Read/write double. |
Returns: double
getEffective
Name | Description |
---|---|
getEffective () | Gets effective Inner Shadow effect data with the inheritance applied. |
Returns: InnerShadowEffectiveData
getParent_IPresentationComponent
Name | Description |
---|---|
getParent_IPresentationComponent () |
getShadowColor
Name | Description |
---|---|
getShadowColor () | Color of shadow. Read-only IColorFormat. |
Returns: ColorFormat
getVersion
Name | Description |
---|---|
getVersion () |
Returns: long
hashCode
Name | Description |
---|---|
hashCode () | Serves as a hash function for a particular type. |
Returns: int
setBlurRadius
Name | Description |
---|---|
setBlurRadius (double) | Blur radius. Read/write double. |
Returns: void
setDirection
Name | Description |
---|---|
setDirection (float) | Direction of shadow. Read/write float. |
Returns: void
setDistance
Name | Description |
---|---|
setDistance (double) | Distance of shadow. Read/write double. |
Returns: void