InnerShadow
InnerShadow class
Represents a Inner Shadow effect.
equals
| Name | Description |
|---|---|
| equals (Object) | Determines whether the specified InnerShadow is equal to the current InnerShadow. |
Parameters:
| Name | Type | Description |
|---|---|---|
| obj | Object | The InnerShadow to compare. |
Returns: boolean
getBlurRadius
| Name | Description |
|---|---|
| getBlurRadius () | Blur radius. Read/write double. |
Returns: double
getDirection
| Name | Description |
|---|---|
| getDirection () | Direction of shadow. Read/write float. |
Returns: float
getDistance
| Name | Description |
|---|---|
| getDistance () | Distance of shadow. Read/write double. |
Returns: double
getEffective
| Name | Description |
|---|---|
| getEffective () | Gets effective Inner Shadow effect data with the inheritance applied. |
Returns: InnerShadowEffectiveData
getParent_IPresentationComponent
| Name | Description |
|---|---|
| getParent_IPresentationComponent () |
getShadowColor
| Name | Description |
|---|---|
| getShadowColor () | Color of shadow. Read-only IColorFormat. |
Returns: ColorFormat
getVersion
| Name | Description |
|---|---|
| getVersion () |
Returns: long
hashCode
| Name | Description |
|---|---|
| hashCode () | Serves as a hash function for a particular type. |
Returns: int
setBlurRadius
| Name | Description |
|---|---|
| setBlurRadius (double) | Blur radius. Read/write double. |
Returns: void
setDirection
| Name | Description |
|---|---|
| setDirection (float) | Direction of shadow. Read/write float. |
Returns: void
setDistance
| Name | Description |
|---|---|
| setDistance (double) | Distance of shadow. Read/write double. |
Returns: void