InnerShadow

InnerShadow class

Represents a Inner Shadow effect.

equals

NameDescription
equals (Object)Determines whether the specified InnerShadow is equal to the current InnerShadow.

Parameters:

NameTypeDescription
objObjectThe InnerShadow to compare.

Returns: boolean


getBlurRadius

NameDescription
getBlurRadius ()Blur radius. Read/write double.

Returns: double


getDirection

NameDescription
getDirection ()Direction of shadow. Read/write float.

Returns: float


getDistance

NameDescription
getDistance ()Distance of shadow. Read/write double.

Returns: double


getEffective

NameDescription
getEffective ()Gets effective Inner Shadow effect data with the inheritance applied.

Returns: InnerShadowEffectiveData


getParent_IPresentationComponent

NameDescription
getParent_IPresentationComponent ()

getShadowColor

NameDescription
getShadowColor ()Color of shadow. Read-only IColorFormat.

Returns: ColorFormat


getVersion

NameDescription
getVersion ()

Returns: long


hashCode

NameDescription
hashCode ()Serves as a hash function for a particular type.

Returns: int


setBlurRadius

NameDescription
setBlurRadius (double)Blur radius. Read/write double.

Returns: void


setDirection

NameDescription
setDirection (float)Direction of shadow. Read/write float.

Returns: void


setDistance

NameDescription
setDistance (double)Distance of shadow. Read/write double.

Returns: void