OuterShadow

OuterShadow class

Represents an Outer Shadow effect.

equals

NameDescription
equals (Object)Determines whether the specified OuterShadow is equal to the current OuterShadow.

Parameters:

NameTypeDescription
objObjectThe OuterShadow to compare.

Returns: boolean


getBlurRadius

NameDescription
getBlurRadius ()Blur radius. Read/write double.

Returns: double


getDirection

NameDescription
getDirection ()Direction of shadow. Read/write float.

Returns: float


getDistance

NameDescription
getDistance ()Distance of shadow. Read/write double.

Returns: double


getEffective

NameDescription
getEffective ()Gets effective Outer Shadow effect data with the inheritance applied.

Returns: OuterShadowEffectiveData


getParent_IPresentationComponent

NameDescription
getParent_IPresentationComponent ()

getRectangleAlign

NameDescription
getRectangleAlign ()Rectangle alignment. Read/write RectangleAlignment.

Returns: byte


getRotateShadowWithShape

NameDescription
getRotateShadowWithShape ()Specifies whether the shadow should rotate with the shape if the shape is rotated. Read/write boolean.

Returns: boolean


getScaleHorizontal

NameDescription
getScaleHorizontal ()Specifies the horizontal scaling factor, negative scaling causes a flip. Read/write double.

Returns: double


getScaleVertical

NameDescription
getScaleVertical ()Specifies the vertical scaling factor, negative scaling causes a flip. Read/write double.

Returns: double


getShadowColor

NameDescription
getShadowColor ()Color of shadow. Read-only IColorFormat.

Returns: ColorFormat


getSkewHorizontal

NameDescription
getSkewHorizontal ()Specifies the horizontal skew angle (in degrees). Read/write double.

Returns: double


getSkewVertical

NameDescription
getSkewVertical ()Specifies the vertical skew angle (in degrees). Read/write double.

Returns: double


getVersion

NameDescription
getVersion ()

Returns: long


hashCode

NameDescription
hashCode ()Serves as a hash function for a particular type.

Returns: int


setBlurRadius

NameDescription
setBlurRadius (double)Blur radius. Read/write double.

Returns: void


setDirection

NameDescription
setDirection (float)Direction of shadow. Read/write float.

Returns: void


setDistance

NameDescription
setDistance (double)Distance of shadow. Read/write double.

Returns: void


setRectangleAlign

NameDescription
setRectangleAlign (byte)Rectangle alignment. Read/write RectangleAlignment.

Returns: void


setRotateShadowWithShape

NameDescription
setRotateShadowWithShape (boolean)Specifies whether the shadow should rotate with the shape if the shape is rotated. Read/write boolean.

Returns: void


setScaleHorizontal

NameDescription
setScaleHorizontal (double)Specifies the horizontal scaling factor, negative scaling causes a flip. Read/write double.

Returns: void


setScaleVertical

NameDescription
setScaleVertical (double)Specifies the vertical scaling factor, negative scaling causes a flip. Read/write double.

Returns: void


setSkewHorizontal

NameDescription
setSkewHorizontal (double)Specifies the horizontal skew angle (in degrees). Read/write double.

Returns: void


setSkewVertical

NameDescription
setSkewVertical (double)Specifies the vertical skew angle (in degrees). Read/write double.

Returns: void