Glow
Glow class
Represents a Glow effect, in which a color blurred outline
is added outside the edges of the object.
equals
| Name | Description |
|---|
| equals(Object) | Determines whether the specified Glow is equal to the current Glow. |
Parameters:
| Name | Type | Description |
|---|
| obj | Object | The Glow to compare. |
Returns:
boolean
getColor
| Name | Description |
|---|
| getColor() | Color format. Read-only IColorFormat. |
Returns:
ColorFormat
getEffective
| Name | Description |
|---|
| getEffective() | Gets effective Glow effect data with the inheritance applied. |
Returns:
GlowEffectiveData
getParent_IPresentationComponent
| Name | Description |
|---|
| getParent_IPresentationComponent() | |
getRadius
| Name | Description |
|---|
| getRadius() | Radius. Read/write double. |
Returns:
double
getVersion
| Name | Description |
|---|
| getVersion() | |
Returns:
long
hashCode
| Name | Description |
|---|
| hashCode() | Serves as a hash function for a particular type. |
Returns:
int
setRadius
| Name | Description |
|---|
| setRadius(double) | Radius. Read/write double. |