PresetShadow
PresetShadow class
Represents a Preset Shadow effect.
equals
| Name | Description |
|---|
| equals(Object) | Determines whether the specified PresetShadow is equal to the current PresetShadow. |
Parameters:
| Name | Type | Description |
|---|
| obj | Object | The PresetShadow to compare. |
Returns:
boolean
getDirection
| Name | Description |
|---|
| getDirection() | Direction of shadow. Read/write float. |
Returns:
float
getDistance
| Name | Description |
|---|
| getDistance() | Distance of shadow. Read/write double. |
Returns:
double
getEffective
| Name | Description |
|---|
| getEffective() | Gets effective Preset Shadow effect data with the inheritance applied. |
Returns:
PresetShadowEffectiveData
getParent_IPresentationComponent
| Name | Description |
|---|
| getParent_IPresentationComponent() | |
getPreset
| Name | Description |
|---|
| getPreset() | Preset. Read/write PresetShadowType. |
Returns:
int
getShadowColor
| Name | Description |
|---|
| getShadowColor() | Color of shadow. Read-only IColorFormat. |
Returns:
ColorFormat
getVersion
| Name | Description |
|---|
| getVersion() | |
Returns:
long
hashCode
| Name | Description |
|---|
| hashCode() | Serves as a hash function for a particular type. |
Returns:
int
setDirection
| Name | Description |
|---|
| setDirection(float) | Direction of shadow. Read/write float. |
setDistance
| Name | Description |
|---|
| setDistance(double) | Distance of shadow. Read/write double. |
setPreset
| Name | Description |
|---|
| setPreset(int) | Preset. Read/write PresetShadowType. |