Timing

Timing class

Represents animation timing.

getAccelerate

NameDescription
getAccelerate()Describes the percentage of duration accelerate behavior effect. Read/write float.

Returns: float


getAutoReverse

NameDescription
getAutoReverse()Describes whether to automatically play the animation in reverse after playing it in the forward direction. Read/write boolean.

Returns: boolean


getDecelerate

NameDescription
getDecelerate()Describes the percentage of duration decelerate behavior effect. Read/write float.

Returns: float


getDuration

NameDescription
getDuration()Describes the duration of animation effect. Read/write float.

Returns: float


getRepeatCount

NameDescription
getRepeatCount()Describes the number of times the effect should repeat. Read/write float.

Returns: float


getRepeatDuration

NameDescription
getRepeatDuration()Describes the number of times the effect should repeat. Read/write float.

Returns: float


getRepeatUntilEndSlide

NameDescription
getRepeatUntilEndSlide()This attribute specifies if the effect will repeat until the end of the slide. Read/write boolean.

Returns: boolean


getRepeatUntilNextClick

NameDescription
getRepeatUntilNextClick()This attribute specifies if the effect will repeat until the next click. Read/write boolean.

Returns: boolean


getRestart

NameDescription
getRestart()Specifies if a effect is to restart after complete. Read/write EffectRestartType.

Returns: int


getRewind

NameDescription
getRewind()This attribute specifies if the effect will rewind when done playing. Read/write boolean.

Returns: boolean


getSpeed

NameDescription
getSpeed()Specifies the percentage by which to speed up (or slow down) the timing. Read/write float.

Returns: float


getTriggerDelayTime

NameDescription
getTriggerDelayTime()Describes delay time after trigger. Read/write float.

Returns: float


getTriggerType

NameDescription
getTriggerType()Describes trigger type. Read/write EffectTriggerType.

Returns: int


setAccelerate

NameDescription
setAccelerate(float)Describes the percentage of duration accelerate behavior effect. Read/write float.

setAutoReverse

NameDescription
setAutoReverse(boolean)Describes whether to automatically play the animation in reverse after playing it in the forward direction. Read/write boolean.

setDecelerate

NameDescription
setDecelerate(float)Describes the percentage of duration decelerate behavior effect. Read/write float.

setDuration

NameDescription
setDuration(float)Describes the duration of animation effect. Read/write float.

setRepeatCount

NameDescription
setRepeatCount(float)Describes the number of times the effect should repeat. Read/write float.

setRepeatDuration

NameDescription
setRepeatDuration(float)Describes the number of times the effect should repeat. Read/write float.

setRepeatUntilEndSlide

NameDescription
setRepeatUntilEndSlide(boolean)This attribute specifies if the effect will repeat until the end of the slide. Read/write boolean.

setRepeatUntilNextClick

NameDescription
setRepeatUntilNextClick(boolean)This attribute specifies if the effect will repeat until the next click. Read/write boolean.

setRestart

NameDescription
setRestart(int)Specifies if a effect is to restart after complete. Read/write EffectRestartType.

setRewind

NameDescription
setRewind(boolean)This attribute specifies if the effect will rewind when done playing. Read/write boolean.

setSpeed

NameDescription
setSpeed(float)Specifies the percentage by which to speed up (or slow down) the timing. Read/write float.

setTriggerDelayTime

NameDescription
setTriggerDelayTime(float)Describes delay time after trigger. Read/write float.

setTriggerType

NameDescription
setTriggerType(int)Describes trigger type. Read/write EffectTriggerType.