ISetEffect

ISetEffect class

Represents a set effect for an animation behavior.

The ISetEffect type exposes the following members:

Properties

NameDescription
toSpecifies the certain attribute of a effect after an animation effect.
Represents point value.
Only: bool, ColorFormat, float, int, string.
Read/write object.
as_i_behaviorAllows to get base IBehavior interface.
Read-only IBehavior.
accumulateRepresents whether animation behaviors are accumulated.
Read/write NullableBool.
additiveRepresents whether the current animation behavior is combined with other running animations.
Read/write BehaviorAdditiveType.
propertiesRepresents properties of behavior.
Read-only IBehaviorPropertyCollection.
timingRepresents timing properties for the effect behavior.
Read/write ITiming.

See Also