Timing class

Timing class

Represents animation timing.

The Timing type exposes the following members:

Properties

PropertyDescription
accelerateDescribes the percentage of duration accelerate behavior effect.
Read/write float.
decelerateDescribes the percentage of duration decelerate behavior effect.
Read/write float.
auto_reverseDescribes whether to automatically play the animation in reverse after
playing it in the forward direction.
Read/write bool.
durationDescribes the duration of animation effect.
Read/write float.
repeat_countDescribes the number of times the effect should repeat.
Read/write float.
repeat_until_end_slideThis attribute specifies if the effect will repeat until the end of the slide.
Read/write bool.
repeat_until_next_clickThis attribute specifies if the effect will repeat until the next click.
Read/write bool.
repeat_durationDescribes the number of times the effect should repeat.
Read/write float.
restartSpecifies if a effect is to restart after complete.
Read/write EffectRestartType.
rewindThis attribute specifies if the effect will rewind when done playing.
Read/write bool.
speedSpecifies the percentage by which to speed up (or slow down) the timing.
Read/write float.
trigger_delay_timeDescribes delay time after trigger.
Read/write float.
trigger_typeDescribes trigger type.
Read/write EffectTriggerType.

See Also