Backdrop3DScene
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Backdrop3DScene class
Defines a plane in which effects, such as glow and shadow, are applied in relation to the shape they are being applied to.
The Backdrop3DScene type exposes the following members:
Properties
Name | Description |
---|---|
as_i_presentation_component | Allows to get base IPresentationComponent interface. Read-only IPresentationComponent. |
normal_vector | Returns or sets a normal vector. To be more precise, this attribute defines a vector normal to the face of the backdrop plane. Vector represented by array of 3 float values which define X, Y and Z coordinates. Read/write |
anchor_point | Returns or sets a point in 3D space. This point is the point in space that anchors the backdrop plane. 3D point represented by array of 3 float values which define X, Y and Z coordinates. Read/write |
up_vector | Returns or sets a vector representing up. To be more precise, this attribute defines a vector representing up in relation to the face of the backdrop plane. Vector represented by array of 3 float values which define X, Y and Z coordinates. Read/write |
slide | Returns the base slide. Read-only IBaseSlide. |
presentation | Returns the presentation. Read-only IPresentation. |
See Also
- namespace aspose.slides
- assembly Aspose.Slides