IBackdrop3DScene class

IBackdrop3DScene class

Defines a plane in which effects, such as glow and shadow, are applied in relation to the shape they are being applied to.

The IBackdrop3DScene type exposes the following members:

Properties

PropertyDescription
normal_vectorReturns or sets a normal vector. To be more precise, this attribute defines a vector
normal to the face of the backdrop plane. Vector represented by array of 3 float values
which define X, Y and Z coordinates.
Read/write float[].
anchor_pointReturns or sets a point in 3D space. This point is the point in space that anchors the backdrop plane.
3D point represented by array of 3 float values which define X, Y and Z coordinates.
Read/write float[].
up_vectorReturns or sets a vector representing up. To be more precise, this attribute defines a vector
representing up in relation to the face of the backdrop plane. Vector represented by array
of 3 float values which define X, Y and Z coordinates.
Read/write float[].

See Also