LightRig

LightRig class

Represents LightRig.

The LightRig type exposes the following members:

Properties

Name Description
as_i_presentation_component Allows to get base IPresentationComponent interface.
Read-only IPresentationComponent.
direction Light direction.
Read/write LightingDirection.
light_type Represents a preset light right that can be applied to a shape.
The light rig represents a group of lights oriented
in a specific way relative to a 3D scene.
Read/write LightRigPresetType.
slide Returns the base slide.
Read-only IBaseSlide.
presentation Returns the presentation.
Read-only IPresentation.

Methods

Name Description
set_rotation(latitude, longitude, revolution) A rotation is defined through the use of a latitude
coordinate, a longitude coordinate, and a revolution about the axis
as the latitude and longitude coordinates.
If any of coordinate value is float.NaN, all rotation is undefined.
get_rotation() A rotation is defined through the use of a latitude
coordinate, a longitude coordinate, and a revolution about the axis
as the latitude and longitude coordinates.
first element in return array - latitude, second - longitude, third - revolution.
Returns null if no rotation defined.

See Also