LightRig
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LightRig class
Represents LightRig.
The LightRig type exposes the following members:
Properties
Name | Description |
---|---|
as_i_presentation_component | Allows to get base IPresentationComponent interface. Read-only IPresentationComponent. |
direction | Light direction. Read/write LightingDirection. |
light_type | Represents a preset light right that can be applied to a shape. The light rig represents a group of lights oriented in a specific way relative to a 3D scene. Read/write LightRigPresetType. |
slide | Returns the base slide. Read-only IBaseSlide. |
presentation | Returns the presentation. Read-only IPresentation. |
Methods
Name | Description |
---|---|
set_rotation(latitude, longitude, revolution) | A rotation is defined through the use of a latitude coordinate, a longitude coordinate, and a revolution about the axis as the latitude and longitude coordinates. If any of coordinate value is float.NaN, all rotation is undefined. |
get_rotation() | A rotation is defined through the use of a latitude coordinate, a longitude coordinate, and a revolution about the axis as the latitude and longitude coordinates. first element in return array - latitude, second - longitude, third - revolution. Returns null if no rotation defined. |
See Also
- namespace aspose.slides
- assembly Aspose.Slides