Class Baseline
Contents
[
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]Baseline class
Represents baseline values of a resource.
public class Baseline : IComparable<Baseline>, IEquatable<Baseline>
Constructors
Name | Description |
---|---|
Baseline() | The default constructor. |
Properties
Name | Description |
---|---|
BaselineNumber { get; set; } | Gets or sets the unique number of a baseline data record. |
Bcwp { get; set; } | Gets or sets the budgeted cost of a work performed by a resource for a project to-date. |
Bcws { get; set; } | Gets or sets the budget cost of a work scheduled for a resource. |
Cost { get; set; } | Gets or sets the projected cost of a resource when the baseline is saved. |
Work { get; set; } | Gets or sets the work assigned to a resource when the baseline is saved. The amount of assigned work to a resource when the baseline was saved. |
Methods
Name | Description |
---|---|
CompareTo(Baseline) | IComparable interface implementation. Compares this instance to the specified Baseline object. |
Equals(Baseline) | Returns a value indicating whether this instance is equal to a specified object. |
override Equals(object) | Returns a value indicating whether this instance is equal to a specified object. |
override GetHashCode() | Returns a hash code value for the baseline. |
operator == | Returns a value indicating whether this instance is equal to a specified object. |
operator > | Returns a value indicating whether this instance is greater than a specified object. |
operator >= | Returns a value indicating whether this instance is greater than or equal to a specified object. |
operator != | Returns a value indicating whether this instance is not equal to a specified object. |
operator < | Returns a value indicating whether this instance is less than a specified object. |
operator <= | Returns a value indicating whether this instance is less than or equal to a specified object. |
Examples
Shows how to work with baselines of assignments.
var project = new Project(DataDir + "AssignmentBaseline2007.mpp");
// assignment baselines are set when one sets the baseline on whole project
project.SetBaseline(BaselineType.Baseline);
// read assignment baseline information
foreach (var assignment in project.ResourceAssignments)
{
foreach (var baseline in assignment.Baselines)
{
Console.WriteLine("Baseline Start: " + baseline.Start);
Console.WriteLine("Baseline Finish: " + baseline.Finish);
Console.WriteLine("Baseline Number: " + baseline.BaselineNumber);
Console.WriteLine("Bcwp: " + baseline.Bcwp);
Console.WriteLine("Bcws: " + baseline.Bcws);
Console.WriteLine("Cost: " + baseline.Cost);
Console.WriteLine("Work: " + baseline.Work);
if (baseline.TimephasedData != null)
{
foreach (var td in baseline.TimephasedData)
{
Console.WriteLine("TD Start: " + td.Start);
Console.WriteLine("TD Finish: " + td.Finish);
Console.WriteLine("TD Timephased Data Type: " + td.TimephasedDataType);
Console.WriteLine();
}
}
Console.WriteLine();
}
Console.WriteLine();
}
// check baseline equality
var assn1 = project.ResourceAssignments.GetByUid(5);
var assn2 = project.ResourceAssignments.GetByUid(7);
var assignmentBaseline1 = assn1.Baselines.ToList()[0];
var assignmentBaseline2 = assn2.Baselines.ToList()[0];
// baselines can be compared by using 'Equals' method overloads
Console.WriteLine("Are baselines equal: " + assignmentBaseline1.Equals(assignmentBaseline2));
// or by using overloaded arithmetic operation
Console.WriteLine("Is baseline 1 less than baseline 2: " + (assignmentBaseline1 < assignmentBaseline2));
// the baseline hashcode is based on baseline number
Console.WriteLine("Assignment baseline 1 hashcode: " + assignmentBaseline1.GetHashCode());
Console.WriteLine("Assignment baseline 2 hashcode: " + assignmentBaseline2.GetHashCode());
See Also
- namespace Aspose.Tasks
- assembly Aspose.Tasks