System::Drawing::Drawing2D::GraphicsPath::AddBezier method
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]GraphicsPath::AddBezier(const Point&, const Point&, const Point&, const Point&) method
Adds the specified cubic Bezier curve to the path represented by the current object.
void System::Drawing::Drawing2D::GraphicsPath::AddBezier(const Point &pt1, const Point &pt2, const Point &pt3, const Point &pt4)
Parameter | Type | Description |
---|---|---|
pt1 | const Point& | The starting point of the curve to add |
pt2 | const Point& | The 1-st control point of the curve to add |
pt3 | const Point& | The 2-nd control point of the curve to add |
pt4 | const Point& | The ending point of the curve to add |
See Also
- Class Point
- Class GraphicsPath
- Namespace System::Drawing::Drawing2D
- Library Aspose.TeX for C++
GraphicsPath::AddBezier(const PointF&, const PointF&, const PointF&, const PointF&) method
Adds the specified cubic Bezier curve to the path represented by the current object.
void System::Drawing::Drawing2D::GraphicsPath::AddBezier(const PointF &pt1, const PointF &pt2, const PointF &pt3, const PointF &pt4)
Parameter | Type | Description |
---|---|---|
pt1 | const PointF& | The starting point of the curve to add |
pt2 | const PointF& | The 1-st control point of the curve to add |
pt3 | const PointF& | The 2-nd control point of the curve to add |
pt4 | const PointF& | The ending point of the curve to add |
See Also
- Class PointF
- Class GraphicsPath
- Namespace System::Drawing::Drawing2D
- Library Aspose.TeX for C++
GraphicsPath::AddBezier(float, float, float, float, float, float, float, float) method
Adds the specified cubic Bezier curve to the path represented by the current object.
void System::Drawing::Drawing2D::GraphicsPath::AddBezier(float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4)
Parameter | Type | Description |
---|---|---|
x1 | float | The X coordinate of the starting point of the curve to add |
y1 | float | The Y coordinate of the starting point of the curve to add |
x2 | float | The X coordinate of the 1-st control point of the curve to add |
y2 | float | The Y coordinate of the 1-st control point of the curve to add |
x3 | float | The X coordinate of the 2-nd control point of the curve to add |
y3 | float | The Y coordinate of the 2-nd control point of the curve to add |
x4 | float | The X coordinate of the ending point of the curve to add |
y4 | float | The Y coordinate of the ending point of the curve to add |
See Also
- Class GraphicsPath
- Namespace System::Drawing::Drawing2D
- Library Aspose.TeX for C++
GraphicsPath::AddBezier(int, int, int, int, int, int, int, int) method
Adds the specified cubic Bezier curve to the path represented by the current object.
void System::Drawing::Drawing2D::GraphicsPath::AddBezier(int x1, int y1, int x2, int y2, int x3, int y3, int x4, int y4)
Parameter | Type | Description |
---|---|---|
x1 | int | The X coordinate of the starting point of the curve to add |
y1 | int | The Y coordinate of the starting point of the curve to add |
x2 | int | The X coordinate of the 1-st control point of the curve to add |
y2 | int | The Y coordinate of the 1-st control point of the curve to add |
x3 | int | The X coordinate of the 2-nd control point of the curve to add |
y3 | int | The Y coordinate of the 2-nd control point of the curve to add |
x4 | int | The X coordinate of the ending point of the curve to add |
y4 | int | The Y coordinate of the ending point of the curve to add |
See Also
- Class GraphicsPath
- Namespace System::Drawing::Drawing2D
- Library Aspose.TeX for C++