## GraphicsPath::AddBezier(const Point\&, const Point\&, const Point\&, const Point\&) method


Adds the specified cubic Bezier curve to the path represented by the current object.

```cpp
void System::Drawing::Drawing2D::GraphicsPath::AddBezier(const Point &pt1, const Point &pt2, const Point &pt3, const Point &pt4)
```


| Parameter | Type | Description |
| --- | --- | --- |
| pt1 | const Point\& | The starting point of the curve to add |
| pt2 | const Point\& | The 1-st control point of the curve to add |
| pt3 | const Point\& | The 2-nd control point of the curve to add |
| pt4 | const Point\& | The ending point of the curve to add |

## See Also

* Class [Point](../../../system.drawing/point/)
* Class [GraphicsPath](../)
* Namespace [System::Drawing::Drawing2D](../../)
* Library [Aspose.TeX for C++](../../../)
## GraphicsPath::AddBezier(const PointF\&, const PointF\&, const PointF\&, const PointF\&) method


Adds the specified cubic Bezier curve to the path represented by the current object.

```cpp
void System::Drawing::Drawing2D::GraphicsPath::AddBezier(const PointF &pt1, const PointF &pt2, const PointF &pt3, const PointF &pt4)
```


| Parameter | Type | Description |
| --- | --- | --- |
| pt1 | const PointF\& | The starting point of the curve to add |
| pt2 | const PointF\& | The 1-st control point of the curve to add |
| pt3 | const PointF\& | The 2-nd control point of the curve to add |
| pt4 | const PointF\& | The ending point of the curve to add |

## See Also

* Class [PointF](../../../system.drawing/pointf/)
* Class [GraphicsPath](../)
* Namespace [System::Drawing::Drawing2D](../../)
* Library [Aspose.TeX for C++](../../../)
## GraphicsPath::AddBezier(float, float, float, float, float, float, float, float) method


Adds the specified cubic Bezier curve to the path represented by the current object.

```cpp
void System::Drawing::Drawing2D::GraphicsPath::AddBezier(float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4)
```


| Parameter | Type | Description |
| --- | --- | --- |
| x1 | float | The X coordinate of the starting point of the curve to add |
| y1 | float | The Y coordinate of the starting point of the curve to add |
| x2 | float | The X coordinate of the 1-st control point of the curve to add |
| y2 | float | The Y coordinate of the 1-st control point of the curve to add |
| x3 | float | The X coordinate of the 2-nd control point of the curve to add |
| y3 | float | The Y coordinate of the 2-nd control point of the curve to add |
| x4 | float | The X coordinate of the ending point of the curve to add |
| y4 | float | The Y coordinate of the ending point of the curve to add |

## See Also

* Class [GraphicsPath](../)
* Namespace [System::Drawing::Drawing2D](../../)
* Library [Aspose.TeX for C++](../../../)
## GraphicsPath::AddBezier(int, int, int, int, int, int, int, int) method


Adds the specified cubic Bezier curve to the path represented by the current object.

```cpp
void System::Drawing::Drawing2D::GraphicsPath::AddBezier(int x1, int y1, int x2, int y2, int x3, int y3, int x4, int y4)
```


| Parameter | Type | Description |
| --- | --- | --- |
| x1 | int | The X coordinate of the starting point of the curve to add |
| y1 | int | The Y coordinate of the starting point of the curve to add |
| x2 | int | The X coordinate of the 1-st control point of the curve to add |
| y2 | int | The Y coordinate of the 1-st control point of the curve to add |
| x3 | int | The X coordinate of the 2-nd control point of the curve to add |
| y3 | int | The Y coordinate of the 2-nd control point of the curve to add |
| x4 | int | The X coordinate of the ending point of the curve to add |
| y4 | int | The Y coordinate of the ending point of the curve to add |

## See Also

* Class [GraphicsPath](../)
* Namespace [System::Drawing::Drawing2D](../../)
* Library [Aspose.TeX for C++](../../../)
