## GraphicsPath::AddCurve(const ArrayPtr\<Point\>\&, float) method


Adds the specified curve to the path represented by the current object.

```cpp
void System::Drawing::Drawing2D::GraphicsPath::AddCurve(const ArrayPtr<Point> &points, float tension=0.5)
```


| Parameter | Type | Description |
| --- | --- | --- |
| points | const ArrayPtr\<Point\>\& | Points that specify the curve |
| tension | float | Specifies the amount that the curve bends between the control points |

## See Also

* Typedef [ArrayPtr](../../../system/arrayptr/)
* Class [Point](../../../system.drawing/point/)
* Class [GraphicsPath](../)
* Namespace [System::Drawing::Drawing2D](../../)
* Library [Aspose.TeX for C++](../../../)
## GraphicsPath::AddCurve(const ArrayPtr\<Point\>\&, int, int, float) method


Adds the specified curve to the path represented by the current object.

```cpp
void System::Drawing::Drawing2D::GraphicsPath::AddCurve(const ArrayPtr<Point> &points, int offset, int number_of_segments, float tension)
```


| Parameter | Type | Description |
| --- | --- | --- |
| points | const ArrayPtr\<Point\>\& | Points that specify the curve |
| offset | int | The index of the point in **points** that is used as the staring poit of the curve |
| number_of_segments | int | The number of segments used to draw the curve |
| tension | float | Specifies the amount that the curve bends between the control points |

## See Also

* Typedef [ArrayPtr](../../../system/arrayptr/)
* Class [Point](../../../system.drawing/point/)
* Class [GraphicsPath](../)
* Namespace [System::Drawing::Drawing2D](../../)
* Library [Aspose.TeX for C++](../../../)
## GraphicsPath::AddCurve(const ArrayPtr\<PointF\>\&, float) method


Adds the specified curve to the path represented by the current object.

```cpp
void System::Drawing::Drawing2D::GraphicsPath::AddCurve(const ArrayPtr<PointF> &points, float tension=0.5)
```


| Parameter | Type | Description |
| --- | --- | --- |
| points | const ArrayPtr\<PointF\>\& | Points that specify the curve |
| tension | float | Specifies the amount that the curve bends between the control points |

## See Also

* Typedef [ArrayPtr](../../../system/arrayptr/)
* Class [PointF](../../../system.drawing/pointf/)
* Class [GraphicsPath](../)
* Namespace [System::Drawing::Drawing2D](../../)
* Library [Aspose.TeX for C++](../../../)
## GraphicsPath::AddCurve(const ArrayPtr\<PointF\>\&, int, int, float) method


Adds the specified curve to the path represented by the current object.

```cpp
void System::Drawing::Drawing2D::GraphicsPath::AddCurve(const ArrayPtr<PointF> &points, int offset, int number_of_segments, float tension)
```


| Parameter | Type | Description |
| --- | --- | --- |
| points | const ArrayPtr\<PointF\>\& | Points that specify the curve |
| offset | int | The index of the point in **points** that is used as the staring poit of the curve |
| number_of_segments | int | The number of segments used to draw the curve |
| tension | float | Specifies the amount that the curve bends between the control points |

## See Also

* Typedef [ArrayPtr](../../../system/arrayptr/)
* Class [PointF](../../../system.drawing/pointf/)
* Class [GraphicsPath](../)
* Namespace [System::Drawing::Drawing2D](../../)
* Library [Aspose.TeX for C++](../../../)
