## ImageAttributes::SetWrapMode method


Sets the wrap mode and color used to decide how to tile a texture across a shape, or at shape boundaries.

```cpp
void System::Drawing::Imaging::ImageAttributes::SetWrapMode(Drawing2D::WrapMode mode, Color color=Color(), bool clamp=false)
```

## See Also

* Enum [WrapMode](../../../system.drawing.drawing2d/wrapmode/)
* Class [Color](../../../system.drawing/color/)
* Class [ImageAttributes](../)
* Namespace [System::Drawing::Imaging](../../)
* Library [Aspose.TeX for C++](../../../)
