## Graphics::RotateTransform method


Applies the specified rotation to the world transformation matrix of the current [Graphics](../) object in the specified order.

```cpp
void System::Drawing::Graphics::RotateTransform(float angle, Drawing2D::MatrixOrder order=Drawing2D::MatrixOrder::Prepend)
```


| Parameter | Type | Description |
| --- | --- | --- |
| angle | float | The rotation angle |
| order | Drawing2D::MatrixOrder | The order in which the rotanion operation is applied to the matrix |

## See Also

* Enum [MatrixOrder](../../../system.drawing.drawing2d/matrixorder/)
* Class [Graphics](../)
* Namespace [System::Drawing](../../)
* Library [Aspose.TeX for C++](../../../)
