## TextureBrush::get_WrapMode method


Returns a value that specifies how the brush represented by the current object is tiled.

```cpp
Drawing2D::WrapMode System::Drawing::TextureBrush::get_WrapMode()
```

## See Also

* Enum [WrapMode](../../../system.drawing.drawing2d/wrapmode/)
* Class [TextureBrush](../)
* Namespace [System::Drawing](../../)
* Library [Aspose.TeX for C++](../../../)
