System::Text::Encoder class

Encoder class

Encapsulates encoding character sequence into byte sequence. Objects of this class should only be allocated using System::MakeObject() function. Never create instance of this type on stack or using operator new, as it will result in runtime errors and/or assertion faults. Always wrap this class into System::SmartPtr pointer and use this pointer to pass it to functions as argument.

class Encoder : public System::Object

Methods

MethodDescription
virtual Convert(ArrayPtr<char_t>, int, int, ArrayPtr<uint8_t>, int, int, bool, int&, int&, bool&)Converts characters to bytes.
virtual Convert(const char_t *, int, uint8_t *, int, bool, int&, int&, bool&)Converts characters to bytes.
get_Fallback() constGets error handling fallback.
get_FallbackBuffer() constGets fallback buffer.
virtual GetByteCount(ArrayPtr<char_t>, int, int, bool)Gets the number of bytes needed to encode a buffer.
virtual GetByteCount(const char_t *, int, bool)Gets the number of bytes needed to encode a buffer.
virtual GetBytes(ArrayPtr<char_t>, int, int, ArrayPtr<uint8_t>, int, bool)Get the bytes that result from encoding a buffer.
virtual GetBytes(const char_t *, int, uint8_t *, int, bool)Get the bytes that result from encoding a buffer.
virtual Reset()Cleans encoder internal state.
set_Fallback(const EncoderFallbackPtr&)Sets error handling fallback.

See Also