## FlipOrientation enum


Possible values for the orientation of a shape.

```cpp
enum class FlipOrientation
```

### Values

| Name | Value | Description |
| --- | --- | --- |
| None | 0 | Coordinates are not flipped. |
| Horizontal | 1 | Flip along the y-axis, reversing the x-coordinates. |
| Vertical | 2 | Flip along the x-axis, reversing the y-coordinates. |
| Both | 3 | Flip along both the y- and x-axis. |


## Examples



Shows how to flip a shape on an axis. 
```cpp
auto doc = System::MakeObject<Aspose::Words::Document>();
auto builder = System::MakeObject<Aspose::Words::DocumentBuilder>(doc);

// Insert an image shape and leave its orientation in its default state.
System::SharedPtr<Aspose::Words::Drawing::Shape> shape = builder->InsertShape(ShapeType::Rectangle, RelativeHorizontalPosition::LeftMargin, static_cast<double>(100), RelativeVerticalPosition::TopMargin, static_cast<double>(100), static_cast<double>(100), static_cast<double>(100), WrapType::None);
shape->get_ImageData()->SetImage(get_ImageDir() + u"Logo.jpg");

ASSERT_EQ(FlipOrientation::None, shape->get_FlipOrientation());

shape = builder->InsertShape(ShapeType::Rectangle, RelativeHorizontalPosition::LeftMargin, static_cast<double>(250), RelativeVerticalPosition::TopMargin, static_cast<double>(100), static_cast<double>(100), static_cast<double>(100), WrapType::None);
shape->get_ImageData()->SetImage(get_ImageDir() + u"Logo.jpg");

// Set the "FlipOrientation" property to "FlipOrientation.Horizontal" to flip the second shape on the y-axis,
// making it into a horizontal mirror image of the first shape.
shape->set_FlipOrientation(FlipOrientation::Horizontal);

shape = builder->InsertShape(ShapeType::Rectangle, RelativeHorizontalPosition::LeftMargin, static_cast<double>(100), RelativeVerticalPosition::TopMargin, static_cast<double>(250), static_cast<double>(100), static_cast<double>(100), WrapType::None);
shape->get_ImageData()->SetImage(get_ImageDir() + u"Logo.jpg");

// Set the "FlipOrientation" property to "FlipOrientation.Horizontal" to flip the third shape on the x-axis,
// making it into a vertical mirror image of the first shape.
shape->set_FlipOrientation(FlipOrientation::Vertical);

shape = builder->InsertShape(ShapeType::Rectangle, RelativeHorizontalPosition::LeftMargin, static_cast<double>(250), RelativeVerticalPosition::TopMargin, static_cast<double>(250), static_cast<double>(100), static_cast<double>(100), WrapType::None);
shape->get_ImageData()->SetImage(get_ImageDir() + u"Logo.jpg");

// Set the "FlipOrientation" property to "FlipOrientation.Horizontal" to flip the fourth shape on both the x and y axes,
// making it into a horizontal and vertical mirror image of the first shape.
shape->set_FlipOrientation(FlipOrientation::Both);

doc->Save(get_ArtifactsDir() + u"Shape.FlipShapeOrientation.docx");
```

## See Also

* Namespace [Aspose::Words::Drawing](../)
* Library [Aspose.Words for C++](../../)
