Aspose::Words::Fonts::PhysicalFontInfo::get_FontFamilyName method
PhysicalFontInfo::get_FontFamilyName method
Family name of the font.
System::String Aspose::Words::Fonts::PhysicalFontInfo::get_FontFamilyName() const
Examples
Shows how to list available fonts.
// Configure Aspose.Words to source fonts from a custom folder, and then print every available font.
System::ArrayPtr<System::SharedPtr<Aspose::Words::Fonts::FontSourceBase>> folderFontSource = System::MakeArray<System::SharedPtr<Aspose::Words::Fonts::FontSourceBase>>({System::MakeObject<Aspose::Words::Fonts::FolderFontSource>(get_FontsDir(), true)});
for (auto&& fontInfo : System::IterateOver(folderFontSource[0]->GetAvailableFonts()))
{
    std::cout << "FontFamilyName : " << fontInfo->get_FontFamilyName() << std::endl;
    std::cout << "FullFontName  : " << fontInfo->get_FullFontName() << std::endl;
    std::cout << "Version  : " << fontInfo->get_Version() << std::endl;
    std::cout << "FilePath : " << fontInfo->get_FilePath() << "\n" << std::endl;
}
See Also
- Class PhysicalFontInfo
 - Namespace Aspose::Words::Fonts
 - Library Aspose.Words for C++