Aspose::Words::Saving::FontSavingArgs::get_KeepFontStreamOpen method
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]FontSavingArgs::get_KeepFontStreamOpen method
Specifies whether Aspose.Words should keep the stream open or close it after saving a font.
bool Aspose::Words::Saving::FontSavingArgs::get_KeepFontStreamOpen() const
Remarks
Default is false and Aspose.Words will close the stream you provided in the FontStream property after writing a font into it. Specify true to keep the stream open.
Examples
Shows how to define custom logic for exporting fonts when saving to HTML.
void SaveExportedFonts()
{
auto doc = MakeObject<Document>(MyDir + u"Rendering.docx");
// Configure a SaveOptions object to export fonts to separate files.
// Set a callback that will handle font saving in a custom manner.
auto options = MakeObject<HtmlSaveOptions>();
options->set_ExportFontResources(true);
options->set_FontSavingCallback(MakeObject<ExHtmlSaveOptions::HandleFontSaving>());
// The callback will export .ttf files and save them alongside the output document.
doc->Save(ArtifactsDir + u"HtmlSaveOptions.SaveExportedFonts.html", options);
std::function<bool(String s)> endsWithTtf = [](String s)
{
return s.EndsWith(u".ttf");
};
for (String fontFilename : System::Array<String>::FindAll(System::IO::Directory::GetFiles(ArtifactsDir), endsWithTtf))
{
std::cout << fontFilename << std::endl;
}
}
class HandleFontSaving : public IFontSavingCallback
{
private:
void FontSaving(SharedPtr<FontSavingArgs> args) override
{
std::cout << "Font:\t" << args->get_FontFamilyName();
if (args->get_Bold())
{
std::cout << ", bold";
}
if (args->get_Italic())
{
std::cout << ", italic";
}
std::cout << "\nSource:\t" << args->get_OriginalFileName() << ", " << args->get_OriginalFileSize() << " bytes\n" << std::endl;
// We can also access the source document from here.
ASSERT_TRUE(args->get_Document()->get_OriginalFileName().EndsWith(u"Rendering.docx"));
ASSERT_TRUE(args->get_IsExportNeeded());
ASSERT_TRUE(args->get_IsSubsettingNeeded());
// There are two ways of saving an exported font.
// 1 - Save it to a local file system location:
args->set_FontFileName(args->get_OriginalFileName().Split(MakeArray<char16_t>({System::IO::Path::DirectorySeparatorChar}))->LINQ_Last());
// 2 - Save it to a stream:
args->set_FontStream(MakeObject<System::IO::FileStream>(
ArtifactsDir + args->get_OriginalFileName().Split(MakeArray<char16_t>({System::IO::Path::DirectorySeparatorChar}))->LINQ_Last(),
System::IO::FileMode::Create));
ASSERT_FALSE(args->get_KeepFontStreamOpen());
}
};
See Also
- Class FontSavingArgs
- Namespace Aspose::Words::Saving
- Library Aspose.Words for C++