## Shading::Equals(const System::SharedPtr\<Aspose::Words::Shading\>\&) method


Determines whether the specified [Shading](../) is equal in value to the current [Shading](../).

```cpp
bool Aspose::Words::Shading::Equals(const System::SharedPtr<Aspose::Words::Shading> &rhs)
```

## See Also

* Class [Shading](../)
* Class [Shading](../)
* Namespace [Aspose::Words](../../)
* Library [Aspose.Words for C++](../../../)
## Shading::Equals(System::SharedPtr\<System::Object\>) method


Determines whether the specified object is equal in value to the current object.

```cpp
bool Aspose::Words::Shading::Equals(System::SharedPtr<System::Object> obj) override
```

## See Also

* Class [Shading](../)
* Namespace [Aspose::Words](../../)
* Library [Aspose.Words for C++](../../../)
