PhysicalFontInfo class

Specifies information about physical font available to Aspose.Words font engine.

To learn more, visit the Working with Fonts documentation article.

public class PhysicalFontInfo


FilePath { get; }Path to the font file if any.
FontFamilyName { get; }Family name of the font.
FullFontName { get; }Full name of the font.
Version { get; }Version string of the font.


Shows how to list available fonts.

// Configure Aspose.Words to source fonts from a custom folder, and then print every available font.
FontSourceBase[] folderFontSource = { new FolderFontSource(FontsDir, true) };

foreach (PhysicalFontInfo fontInfo in folderFontSource[0].GetAvailableFonts())
    Console.WriteLine("FontFamilyName : {0}", fontInfo.FontFamilyName);
    Console.WriteLine("FullFontName  : {0}", fontInfo.FullFontName);
    Console.WriteLine("Version  : {0}", fontInfo.Version);
    Console.WriteLine("FilePath : {0}\n", fontInfo.FilePath);

See Also