LayoutCollector.GetStartPageIndex method

Gets 1-based index of the page where node begins. Returns 0 if node cannot be mapped to a page.

public int GetStartPageIndex(Node node)


Shows how to see the the ranges of pages that a node spans.

Document doc = new Document();
LayoutCollector layoutCollector = new LayoutCollector(doc);

// Call the "GetNumPagesSpanned" method to count how many pages the content of our document spans.
// Since the document is empty, that number of pages is currently zero.
Assert.AreEqual(doc, layoutCollector.Document);
Assert.AreEqual(0, layoutCollector.GetNumPagesSpanned(doc));

// Populate the document with 5 pages of content.
DocumentBuilder builder = new DocumentBuilder(doc);
builder.Write("Section 1");
builder.Write("Section 2");

// Before the layout collector, we need to call the "UpdatePageLayout" method to give us
// an accurate figure for any layout-related metric, such as the page count.
Assert.AreEqual(0, layoutCollector.GetNumPagesSpanned(doc));


Assert.AreEqual(5, layoutCollector.GetNumPagesSpanned(doc));

// We can see the numbers of the start and end pages of any node and their overall page spans.
NodeCollection nodes = doc.GetChildNodes(NodeType.Any, true);
foreach (Node node in nodes)
    Console.WriteLine($"->  NodeType.{node.NodeType}: ");
        $"\tStarts on page {layoutCollector.GetStartPageIndex(node)}, ends on page {layoutCollector.GetEndPageIndex(node)}," +
        $" spanning {layoutCollector.GetNumPagesSpanned(node)} pages.");

// We can iterate over the layout entities using a LayoutEnumerator.
LayoutEnumerator layoutEnumerator = new LayoutEnumerator(doc);

Assert.AreEqual(LayoutEntityType.Page, layoutEnumerator.Type);

// The LayoutEnumerator can traverse the collection of layout entities like a tree.
// We can also apply it to any node's corresponding layout entity.
layoutEnumerator.Current = layoutCollector.GetEntity(doc.GetChild(NodeType.Paragraph, 1, true));

Assert.AreEqual(LayoutEntityType.Span, layoutEnumerator.Type);
Assert.AreEqual("¶", layoutEnumerator.Text);

See Also