MarkdownSaveOptions

MarkdownSaveOptions class

Class to specify additional options when saving a document into the Markdown format.

public class MarkdownSaveOptions : TxtSaveOptionsBase

Constructors

Name Description
MarkdownSaveOptions() Initializes a new instance of this class that can be used to save a document in the Markdown format.

Properties

Name Description
AllowEmbeddingPostScriptFonts { get; set; } Gets or sets a boolean value indicating whether to allow embedding fonts with PostScript outlines when embedding TrueType fonts in a document upon it is saved. The default value is false.
CustomTimeZoneInfo { get; set; } Gets or sets custom local time zone used for date/time fields.
DefaultTemplate { get; set; } Gets or sets path to default template (including filename). Default value for this property is empty string (Empty).
Dml3DEffectsRenderingMode { get; set; } Gets or sets a value determining how 3D effects are rendered.
virtual DmlEffectsRenderingMode { get; set; } Gets or sets a value determining how DrawingML effects are rendered.
DmlRenderingMode { get; set; } Gets or sets a value determining how DrawingML shapes are rendered.
Encoding { get; set; } Specifies the encoding to use when exporting in text formats. Default value is Encoding.UTF8.
ExportGeneratorName { get; set; } When true, causes the name and version of Aspose.Words to be embedded into produced files. Default value is true.
ExportHeadersFootersMode { get; set; } Specifies the way headers and footers are exported to the text formats. Default value is PrimaryOnly.
ExportImagesAsBase64 { get; set; } Specifies whether images are saved in Base64 format to the output file. Default is false.
ForcePageBreaks { get; set; } Allows to specify whether the page breaks should be preserved during export.
ImageSavingCallback { get; set; } Allows to control how images are saved when a document is saved to Markdown format.
ImagesFolder { get; set; } Specifies the physical folder where images are saved when exporting a document to the Markdown format. Default is an empty string.
ImlRenderingMode { get; set; } Gets or sets a value determining how ink (InkML) objects are rendered.
MemoryOptimization { get; set; } Gets or sets value determining if memory optimization should be performed before saving the document. Default value for this property is false.
ParagraphBreak { get; set; } Specifies the string to use as a paragraph break when exporting in text formats.
PrettyFormat { get; set; } When true, pretty formats output where applicable. Default value is false.
ProgressCallback { get; set; } Called during saving a document and accepts data about saving progress.
override SaveFormat { get; set; } Specifies the format in which the document will be saved if this save options object is used. Can only be Markdown.
TableContentAlignment { get; set; } Gets or sets a value that specifies how to align contents in tables when exporting into the Markdown format. The default value is Auto.
TempFolder { get; set; } Specifies the folder for temporary files used when saving to a DOC or DOCX file. By default this property is null and no temporary files are used.
UpdateCreatedTimeProperty { get; set; } Gets or sets a value determining whether the CreatedTime property is updated before saving. Default value is false;
UpdateFields { get; set; } Gets or sets a value determining if fields of certain types should be updated before saving the document to a fixed page format. Default value for this property is true.
UpdateLastPrintedProperty { get; set; } Gets or sets a value determining whether the LastPrinted property is updated before saving.
UpdateLastSavedTimeProperty { get; set; } Gets or sets a value determining whether the LastSavedTime property is updated before saving.
UpdateSdtContent { get; set; } Gets or sets value determining whether content of StructuredDocumentTag is updated before saving.
UseAntiAliasing { get; set; } Gets or sets a value determining whether or not to use anti-aliasing for rendering.
UseHighQualityRendering { get; set; } Gets or sets a value determining whether or not to use high quality (i.e. slow) rendering algorithms.

See Also