ResourceStream

ResourceSavingArgs.ResourceStream property

Allows to specify the stream where the resource will be saved to.

public Stream ResourceStream { get; set; }

Remarks

This property allows you to save resources to streams instead of files.

The default value is null. When this property is null, the resource will be saved to a file specified in the ResourceFileName property.

Using IResourceSavingCallback you cannot substitute one resource with another. It is intended only for control over location where to save resources.

Examples

Shows how to use a callback to print the URIs of external resources created while converting a document to HTML.

public void HtmlFixedResourceFolder()
{
    Document doc = new Document(MyDir + "Rendering.docx");

    ResourceUriPrinter callback = new ResourceUriPrinter();

    HtmlFixedSaveOptions options = new HtmlFixedSaveOptions
    {
        SaveFormat = SaveFormat.HtmlFixed,
        ExportEmbeddedImages = false,
        ResourcesFolder = ArtifactsDir + "HtmlFixedResourceFolder",
        ResourcesFolderAlias = ArtifactsDir + "HtmlFixedResourceFolderAlias",
        ShowPageBorder = false,
        ResourceSavingCallback = callback
    };

    // A folder specified by ResourcesFolderAlias will contain the resources instead of ResourcesFolder.
    // We must ensure the folder exists before the streams can put their resources into it.
    Directory.CreateDirectory(options.ResourcesFolderAlias);

    doc.Save(ArtifactsDir + "HtmlFixedSaveOptions.HtmlFixedResourceFolder.html", options);

    Console.WriteLine(callback.GetText());

    string[] resourceFiles = Directory.GetFiles(ArtifactsDir + "HtmlFixedResourceFolderAlias");

    Assert.False(Directory.Exists(ArtifactsDir + "HtmlFixedResourceFolder"));
    Assert.AreEqual(6, resourceFiles.Count(f => f.EndsWith(".jpeg") || f.EndsWith(".png") || f.EndsWith(".css")));
}

/// <summary>
/// Counts and prints URIs of resources contained by as they are converted to fixed HTML.
/// </summary>
private class ResourceUriPrinter : IResourceSavingCallback
{
    void IResourceSavingCallback.ResourceSaving(ResourceSavingArgs args)
    {
        // If we set a folder alias in the SaveOptions object, we will be able to print it from here.
        mText.AppendLine($"Resource #{++mSavedResourceCount} \"{args.ResourceFileName}\"");

        string extension = Path.GetExtension(args.ResourceFileName);
        switch (extension)
        {
            case ".ttf":
            case ".woff":
            {
                // By default, 'ResourceFileUri' uses system folder for fonts.
                // To avoid problems in other platforms you must explicitly specify the path for the fonts.
                args.ResourceFileUri = ArtifactsDir + Path.DirectorySeparatorChar + args.ResourceFileName;
                break;
            }
        }

        mText.AppendLine("\t" + args.ResourceFileUri);

        // If we have specified a folder in the "ResourcesFolderAlias" property,
        // we will also need to redirect each stream to put its resource in that folder.
        args.ResourceStream = new FileStream(args.ResourceFileUri, FileMode.Create);
        args.KeepResourceStreamOpen = false;
    }

    public string GetText()
    {
        return mText.ToString();
    }

    private int mSavedResourceCount;
    private readonly StringBuilder mText = new StringBuilder();
}

See Also