Skeleton
Inheritance: java.lang.Object, com.aspose.threed.A3DObject, com.aspose.threed.SceneObject, com.aspose.threed.Entity
public class Skeleton extends Entity
The Skeleton is mainly used by CAD software to help designer to manipulate the transformation of skeletal structure, it’s usually useless outside the CAD softwares. To make the skeleton hierarchy acts like one object in CAD software, it’s necessary to mark the top Skeleton node as the root one by setting getType to SkeletonType.SKELETON, and all children set to SkeletonType.BONE
Constructors
Constructor | Description |
---|---|
Skeleton() | Initializes a new instance of the Skeleton class. |
Skeleton(String name) | Initializes a new instance of the Skeleton class. |
Methods
Method | Description |
---|---|
equals(Object arg0) | |
findProperty(String propertyName) | Finds the property. |
getBoundingBox() | Gets the bounding box of current entity in its object space coordinate system. |
getClass() | |
getEntityRendererKey() | Gets the key of the entity renderer registered in the renderer |
getExcluded() | Gets whether to exclude this entity during exporting. |
getName() | Gets the name. |
getParentNode() | Gets the first parent node, if set the first parent node, this entity will be detached from other parent nodes. |
getParentNodes() | Gets all parent nodes, an entity can be attached to multiple parent nodes for geometry instancing |
getProperties() | Gets the collection of all properties. |
getProperty(String property) | Get the value of specified property |
getScene() | Gets the scene that this object belongs to |
getSize() | Gets the limb node size that used in CAD software to represent the size of the bone. |
getType() | Gets the type of the skeleton. |
hashCode() | |
notify() | |
notifyAll() | |
removeProperty(Property property) | Removes a dynamic property. |
removeProperty(String property) | Remove the specified property identified by name |
setExcluded(boolean value) | Sets whether to exclude this entity during exporting. |
setName(String value) | Sets the name. |
setParentNode(Node value) | Sets the first parent node, if set the first parent node, this entity will be detached from other parent nodes. |
setProperty(String property, Object value) | Sets the value of specified property |
setSize(double value) | Sets the limb node size that used in CAD software to represent the size of the bone. |
setType(SkeletonType value) | Sets the type of the skeleton. |
toString() | |
wait() | |
wait(long arg0) | |
wait(long arg0, int arg1) |
Skeleton()
public Skeleton()
Initializes a new instance of the Skeleton class.
Skeleton(String name)
public Skeleton(String name)
Initializes a new instance of the Skeleton class.
Parameters:
Parameter | Type | Description |
---|---|---|
name | java.lang.String | Name. |
equals(Object arg0)
public boolean equals(Object arg0)
Parameters:
Parameter | Type | Description |
---|---|---|
arg0 | java.lang.Object |
Returns: boolean
findProperty(String propertyName)
public Property findProperty(String propertyName)
Finds the property. It can be a dynamic property (Created by CreateDynamicProperty/SetProperty) or native property(Identified by its name)
Parameters:
Parameter | Type | Description |
---|---|---|
propertyName | java.lang.String | Property name. |
Returns: Property - The property.
getBoundingBox()
public BoundingBox getBoundingBox()
Gets the bounding box of current entity in its object space coordinate system. Example: The following code shows how to calculate the bounding box of a shape
Entity entity = new Sphere();
entity.setRadius(10);
var bbox = entity.getBoundingBox();
System.out.printf("The bounding box of the entity is %s ~ %s", bbox.getMinimum(), bbox.getMaximum());
Returns: BoundingBox
getClass()
public final native Class<?> getClass()
Returns: java.lang.Class
getEntityRendererKey()
public EntityRendererKey getEntityRendererKey()
Gets the key of the entity renderer registered in the renderer
Returns: EntityRendererKey
getExcluded()
public boolean getExcluded()
Gets whether to exclude this entity during exporting.
Returns: boolean
getName()
public String getName()
Gets the name.
Returns: java.lang.String
getParentNode()
public Node getParentNode()
Gets the first parent node, if set the first parent node, this entity will be detached from other parent nodes.
Returns: Node
getParentNodes()
public ArrayList<Node> getParentNodes()
Gets all parent nodes, an entity can be attached to multiple parent nodes for geometry instancing
Returns: java.util.ArrayList<com.aspose.threed.Node>
getProperties()
public PropertyCollection getProperties()
Gets the collection of all properties.
Returns: PropertyCollection
getProperty(String property)
public Object getProperty(String property)
Get the value of specified property
Parameters:
Parameter | Type | Description |
---|---|---|
property | java.lang.String | Property name |
Returns: java.lang.Object - The value of the found property
getScene()
public Scene getScene()
Gets the scene that this object belongs to
Returns: Scene
getSize()
public double getSize()
Gets the limb node size that used in CAD software to represent the size of the bone.
Returns: double
getType()
public SkeletonType getType()
Gets the type of the skeleton.
Returns: SkeletonType
hashCode()
public native int hashCode()
Returns: int
notify()
public final native void notify()
notifyAll()
public final native void notifyAll()
removeProperty(Property property)
public boolean removeProperty(Property property)
Removes a dynamic property.
Parameters:
Parameter | Type | Description |
---|---|---|
property | Property | Which property to remove |
Returns: boolean - true if the property is successfully removed
removeProperty(String property)
public boolean removeProperty(String property)
Remove the specified property identified by name
Parameters:
Parameter | Type | Description |
---|---|---|
property | java.lang.String |
Returns: boolean
setExcluded(boolean value)
public void setExcluded(boolean value)
Sets whether to exclude this entity during exporting.
Parameters:
Parameter | Type | Description |
---|---|---|
value | boolean | New value |
setName(String value)
public void setName(String value)
Sets the name.
Parameters:
Parameter | Type | Description |
---|---|---|
value | java.lang.String | New value |
setParentNode(Node value)
public void setParentNode(Node value)
Sets the first parent node, if set the first parent node, this entity will be detached from other parent nodes.
Parameters:
Parameter | Type | Description |
---|---|---|
value | Node | New value |
setProperty(String property, Object value)
public void setProperty(String property, Object value)
Sets the value of specified property
Parameters:
Parameter | Type | Description |
---|---|---|
property | java.lang.String | Property name |
value | java.lang.Object | The value of the property |
setSize(double value)
public void setSize(double value)
Sets the limb node size that used in CAD software to represent the size of the bone.
Parameters:
Parameter | Type | Description |
---|---|---|
value | double | New value |
setType(SkeletonType value)
public void setType(SkeletonType value)
Sets the type of the skeleton.
Parameters:
Parameter | Type | Description |
---|---|---|
value | SkeletonType | New value |
toString()
public String toString()
Returns: java.lang.String
wait()
public final void wait()
wait(long arg0)
public final void wait(long arg0)
Parameters:
Parameter | Type | Description |
---|---|---|
arg0 | long |
wait(long arg0, int arg1)
public final void wait(long arg0, int arg1)
Parameters:
Parameter | Type | Description |
---|---|---|
arg0 | long | |
arg1 | int |