Text
Inheritance: java.lang.Object, com.aspose.threed.A3DObject, com.aspose.threed.SceneObject, com.aspose.threed.Entity, com.aspose.threed.Profile
public class Text extends Profile
Text profile, this profile describes contours using font and text. Example: The following code shows how to create a 3D mesh from text using specified font file.
var font = FontFile.fromFile("CascadiaCode-Regular.otf");
var text = new Text();
text.setFont(font);
text.setContent("ABC");
text.setFontSize(10);
var linear = new LinearExtrusion(text, 10).toMesh();
var scene = new Scene(linear);
scene.save("test.stl");
Constructors
Constructor | Description |
---|---|
Text() |
Methods
Method | Description |
---|---|
equals(Object arg0) | |
findProperty(String propertyName) | Finds the property. |
getBoundingBox() | Gets the bounding box of current entity in its object space coordinate system. |
getClass() | |
getContent() | Content of the text |
getEntityRendererKey() | Gets the key of the entity renderer registered in the renderer |
getExcluded() | Gets whether to exclude this entity during exporting. |
getFont() | The font of the text. |
getFontSize() | Font size scale. |
getName() | Gets the name. |
getParentNode() | Gets the first parent node, if set the first parent node, this entity will be detached from other parent nodes. |
getParentNodes() | Gets all parent nodes, an entity can be attached to multiple parent nodes for geometry instancing |
getProperties() | Gets the collection of all properties. |
getProperty(String property) | Get the value of specified property |
getScene() | Gets the scene that this object belongs to |
hashCode() | |
notify() | |
notifyAll() | |
removeProperty(Property property) | Removes a dynamic property. |
removeProperty(String property) | Remove the specified property identified by name |
setContent(String value) | Content of the text |
setExcluded(boolean value) | Sets whether to exclude this entity during exporting. |
setFont(FontFile value) | The font of the text. |
setFontSize(float value) | Font size scale. |
setName(String value) | Sets the name. |
setParentNode(Node value) | Sets the first parent node, if set the first parent node, this entity will be detached from other parent nodes. |
setProperty(String property, Object value) | Sets the value of specified property |
toString() | |
wait() | |
wait(long arg0) | |
wait(long arg0, int arg1) |
Text()
public Text()
equals(Object arg0)
public boolean equals(Object arg0)
Parameters:
Parameter | Type | Description |
---|---|---|
arg0 | java.lang.Object |
Returns: boolean
findProperty(String propertyName)
public Property findProperty(String propertyName)
Finds the property. It can be a dynamic property (Created by CreateDynamicProperty/SetProperty) or native property(Identified by its name)
Parameters:
Parameter | Type | Description |
---|---|---|
propertyName | java.lang.String | Property name. |
Returns: Property - The property.
getBoundingBox()
public BoundingBox getBoundingBox()
Gets the bounding box of current entity in its object space coordinate system.
Returns: BoundingBox - the bounding box of current entity in its object space coordinate system. Example: The following code shows how to calculate the bounding box of a shape
Entity entity = new Sphere();
entity.setRadius(10);
var bbox = entity.getBoundingBox();
System.out.printf("The bounding box of the entity is %s ~ %s", bbox.getMinimum(), bbox.getMaximum());
getClass()
public final native Class<?> getClass()
Returns: java.lang.Class
getContent()
public String getContent()
Content of the text
Returns: java.lang.String - Content of the text Example: The following code shows how to create a 3D mesh from text using specified font file.
var font = FontFile.fromFile("CascadiaCode-Regular.otf");
var text = new Text();
text.setFont(font);
text.setContent("ABC");
text.setFontSize(10);
var linear = new LinearExtrusion(text, 10).toMesh();
var scene = new Scene(linear);
scene.save("test.stl");
getEntityRendererKey()
public EntityRendererKey getEntityRendererKey()
Gets the key of the entity renderer registered in the renderer
Returns: EntityRendererKey
getExcluded()
public boolean getExcluded()
Gets whether to exclude this entity during exporting.
Returns: boolean - whether to exclude this entity during exporting.
getFont()
public FontFile getFont()
The font of the text.
Returns: FontFile - The font of the text. Example: The following code shows how to create a 3D mesh from text using specified font file.
var font = FontFile.fromFile("CascadiaCode-Regular.otf");
var text = new Text();
text.setFont(font);
text.setContent("ABC");
text.setFontSize(10);
var linear = new LinearExtrusion(text, 10).toMesh();
var scene = new Scene(linear);
scene.save("test.stl");
getFontSize()
public float getFontSize()
Font size scale.
Returns: float - Font size scale. Example: The following code shows how to create a 3D mesh from text using specified font file.
var font = FontFile.fromFile("CascadiaCode-Regular.otf");
var text = new Text();
text.setFont(font);
text.setContent("ABC");
text.setFontSize(10);
var linear = new LinearExtrusion(text, 10).toMesh();
var scene = new Scene(linear);
scene.save("test.stl");
getName()
public String getName()
Gets the name.
Returns: java.lang.String - the name.
getParentNode()
public Node getParentNode()
Gets the first parent node, if set the first parent node, this entity will be detached from other parent nodes.
Returns: Node - the first parent node, if set the first parent node, this entity will be detached from other parent nodes.
getParentNodes()
public ArrayList<Node> getParentNodes()
Gets all parent nodes, an entity can be attached to multiple parent nodes for geometry instancing
Returns: java.util.ArrayList<com.aspose.threed.Node> - all parent nodes, an entity can be attached to multiple parent nodes for geometry instancing
getProperties()
public PropertyCollection getProperties()
Gets the collection of all properties.
Returns: PropertyCollection - the collection of all properties.
getProperty(String property)
public Object getProperty(String property)
Get the value of specified property
Parameters:
Parameter | Type | Description |
---|---|---|
property | java.lang.String | Property name |
Returns: java.lang.Object - The value of the found property
getScene()
public Scene getScene()
Gets the scene that this object belongs to
Returns: Scene - the scene that this object belongs to
hashCode()
public native int hashCode()
Returns: int
notify()
public final native void notify()
notifyAll()
public final native void notifyAll()
removeProperty(Property property)
public boolean removeProperty(Property property)
Removes a dynamic property.
Parameters:
Parameter | Type | Description |
---|---|---|
property | Property | Which property to remove |
Returns: boolean - true if the property is successfully removed
removeProperty(String property)
public boolean removeProperty(String property)
Remove the specified property identified by name
Parameters:
Parameter | Type | Description |
---|---|---|
property | java.lang.String | Which property to remove |
Returns: boolean - true if the property is successfully removed
setContent(String value)
public void setContent(String value)
Content of the text
Parameters:
Parameter | Type | Description |
---|---|---|
value | java.lang.String | New value Example: The following code shows how to create a 3D mesh from text using specified font file. |
var font = FontFile.fromFile("CascadiaCode-Regular.otf");
var text = new Text();
text.setFont(font);
text.setContent("ABC");
text.setFontSize(10);
var linear = new LinearExtrusion(text, 10).toMesh();
var scene = new Scene(linear);
scene.save("test.stl");
``` |
### setExcluded(boolean value) {#setExcluded-boolean-}
public void setExcluded(boolean value)
Sets whether to exclude this entity during exporting.
**Parameters:**
| Parameter | Type | Description |
| --- | --- | --- |
| value | boolean | New value |
### setFont(FontFile value) {#setFont-com.aspose.threed.FontFile-}
public void setFont(FontFile value)
The font of the text.
**Parameters:**
| Parameter | Type | Description |
| --- | --- | --- |
| value | [FontFile](../../com.aspose.threed/fontfile) | New value **Example:** The following code shows how to create a 3D mesh from text using specified font file.
var font = FontFile.fromFile(“CascadiaCode-Regular.otf”); var text = new Text(); text.setFont(font); text.setContent(“ABC”); text.setFontSize(10); var linear = new LinearExtrusion(text, 10).toMesh(); var scene = new Scene(linear); scene.save(“test.stl”);
### setFontSize(float value) {#setFontSize-float-}
public void setFontSize(float value)
Font size scale.
**Parameters:**
| Parameter | Type | Description |
| --- | --- | --- |
| value | float | New value **Example:** The following code shows how to create a 3D mesh from text using specified font file.
var font = FontFile.fromFile(“CascadiaCode-Regular.otf”); var text = new Text(); text.setFont(font); text.setContent(“ABC”); text.setFontSize(10); var linear = new LinearExtrusion(text, 10).toMesh(); var scene = new Scene(linear); scene.save(“test.stl”);
### setName(String value) {#setName-java.lang.String-}
public void setName(String value)
Sets the name.
**Parameters:**
| Parameter | Type | Description |
| --- | --- | --- |
| value | java.lang.String | New value |
### setParentNode(Node value) {#setParentNode-com.aspose.threed.Node-}
public void setParentNode(Node value)
Sets the first parent node, if set the first parent node, this entity will be detached from other parent nodes.
**Parameters:**
| Parameter | Type | Description |
| --- | --- | --- |
| value | [Node](../../com.aspose.threed/node) | New value |
### setProperty(String property, Object value) {#setProperty-java.lang.String-java.lang.Object-}
public void setProperty(String property, Object value)
Sets the value of specified property
**Parameters:**
| Parameter | Type | Description |
| --- | --- | --- |
| property | java.lang.String | Property name |
| value | java.lang.Object | The value of the property |
### toString() {#toString--}
public String toString()
**Returns:**
java.lang.String
### wait() {#wait--}
public final void wait()
### wait(long arg0) {#wait-long-}
public final void wait(long arg0)
**Parameters:**
| Parameter | Type | Description |
| --- | --- | --- |
| arg0 | long | |
### wait(long arg0, int arg1) {#wait-long-int-}
public final void wait(long arg0, int arg1)
**Parameters:**
| Parameter | Type | Description |
| --- | --- | --- |
| arg0 | long | |
| arg1 | int | |