Table of Contents

Namespace Aspose.CAD.FileFormats.GLB.Scenes

Classes

CameraBuilder

Represents an camera object.

CameraBuilder.Orthographic

Represents an camera object.

CameraBuilder.Perspective

Represents an camera object.

ContentTransformer

Represents the transform of a Content.
Applies a transform to the underlaying content object (usually a Mesh, a Camera or a light)

FixedTransformer

Represents the transform of a Content.
Applies a fixed Matrix4x4 transform to the underlaying content.

InstanceBuilder

Represents an element within Instances

LightBuilder

Represents the base class light object.

LightBuilder.Directional

Represents the base class light object.

LightBuilder.Point

Represents the base class light object.

LightBuilder.Spot

Represents the base class light object.

NodeBuilder

Defines a node object within an armature.

RigidTransformer

Represents the transform of a Content.
Applies the transform of a single NodeBuilder to the underlaying content.

SceneBuilder

Represents the root scene for models, cameras and lights.

SkinnedTransformer

Represents the transform of a Content.
Applies the transforms of many NodeBuilder to the underlaying content.

Structs

ContentTransformer.DeepCloneContext
SceneBuilderSchema2Settings

Defines configurable options for converting SceneBuilder to GlbImage

TransformChainBuilder