Class PatternFillSettings

PatternFillSettings class

Configuración del efecto de relleno de patrón

public class PatternFillSettings : BaseFillSettings, IPatternFillSettings

Propiedades

NombreDescripción
AlignWithLayer { get; set; }Obtiene o establece un valor que indica si [enlace con capa].
Color { get; set; }Obtiene o establece el color.
override FillType { get; }El tipo de relleno
HorizontalOffset { get; set; }Obtiene o establece el desplazamiento horizontal.
Linked { get; set; }Obtiene o establece un valor que indica si estePatternFillSettingsestá vinculado.
PatternData { get; set; }Obtiene o establece los datos del patrón.
PatternHeight { get; set; }Obtiene o establece la altura del patrón.
PatternId { get; set; }Obtiene o establece el identificador del patrón.
PatternName { get; set; }Obtiene o establece el nombre del patrón.
PatternWidth { get; set; }Obtiene o establece el ancho del patrón.
PointType { get; set; }Obtiene o establece el tipo del punto.
Scale { get; set; }Obtiene o establece la escala.
VerticalOffset { get; set; }Obtiene o establece el desplazamiento vertical.

Métodos

NombreDescripción
static GenerateLfx2ResourceNodes(string, Color, string, string, double, bool, PointF)Genera los nodos de recursos LFX2.

Ejemplos

El código siguiente demuestra la compatibilidad con la edición de patrón de capa de relleno.

[C#]

string sourceFileName = "PatternFillLayer.psd";
string exportPath = "PatternFillLayer_Edited.psd";
double tolerance = 0.0001;
var im = (PsdImage)Image.Load(sourceFileName);
using (im)
{
    foreach (var layer in im.Layers)
    {
        if (layer is FillLayer)
        {
            FillLayer fillLayer = (FillLayer)layer;
            PatternFillSettings fillSettings = (PatternFillSettings)fillLayer.FillSettings;

            if (fillSettings.HorizontalOffset != -46 ||
                fillSettings.VerticalOffset != -45 ||
                fillSettings.PatternId != "a6818df2-7532-494e-9615-8fdd6b7f38e5".ToUpperInvariant() ||
                fillSettings.PatternName != "$$$/Presets/Patterns/OpticalSquares=Optical Squares" ||
                fillSettings.AlignWithLayer != true ||
                fillSettings.Linked != true ||
                fillSettings.PatternHeight != 64 ||
                fillSettings.PatternWidth != 64 ||
                fillSettings.PatternData.Length != 4096 ||
                Math.Abs(fillSettings.Scale - 50) > tolerance)
            {
                throw new Exception("PSD Image was read wrong");
            }

            // Edición 
            fillSettings.Scale = 300;
            fillSettings.HorizontalOffset = 2;
            fillSettings.VerticalOffset = -20;
            fillSettings.PatternData = new int[]
            {
                Color.Red.ToArgb(), Color.Blue.ToArgb(),  Color.Blue.ToArgb(),
                Color.Blue.ToArgb(), Color.Red.ToArgb(),  Color.Blue.ToArgb(),
                Color.Blue.ToArgb(), Color.Blue.ToArgb(),  Color.Red.ToArgb()
            };
            fillSettings.PatternHeight = 3;
            fillSettings.PatternWidth = 3;
            fillSettings.AlignWithLayer = false;
            fillSettings.Linked = false;
            fillSettings.PatternId = Guid.NewGuid().ToString();
            fillLayer.Update();
            break;
        }
    }
    im.Save(exportPath);
}

El siguiente código demuestra la compatibilidad de la capa de efecto de trazo con el tipo de relleno: patrón.

[C#]

void AssertAreEqual(object expected, object actual, string message = null)
{
    if (expected is Array && actual is Array)
    {
        Array array1 = (Array)expected;
        Array array2 = (Array)actual;
        AssertAreEqual(array1.Length, array2.Length);

        for (int i = 0; i < array1.Length; i++)
        {
            AssertAreEqual(array1.GetValue(i), array2.GetValue(i));
        }
        return;
    }

    if (!object.Equals(expected, actual))
    {
        throw new FormatException(message ?? "Objects are not equal.");
    }
}

string sourceFileName = "Stroke.psd";
string exportPath = "StrokePatternChanged.psd";

var loadOptions = new PsdLoadOptions()
{
    LoadEffectsResource = true
};

// Preparando nuevos datos
var newPattern = new int[]
{
    Color.Aqua.ToArgb(), Color.Red.ToArgb(), Color.Red.ToArgb(), Color.Aqua.ToArgb(),
    Color.Aqua.ToArgb(), Color.White.ToArgb(), Color.White.ToArgb(), Color.Aqua.ToArgb(),
    Color.Aqua.ToArgb(), Color.White.ToArgb(), Color.White.ToArgb(), Color.Aqua.ToArgb(),
    Color.Aqua.ToArgb(), Color.Red.ToArgb(), Color.Red.ToArgb(), Color.Aqua.ToArgb(),
};

var newPatternBounds = new Rectangle(0, 0, 4, 4);
var guid = Guid.NewGuid();

using (var im = (PsdImage)Image.Load(sourceFileName, loadOptions))
{
    var patternStroke = (StrokeEffect)im.Layers[3].BlendingOptions.Effects[0];

    AssertAreEqual(BlendMode.Normal, patternStroke.BlendMode);
    AssertAreEqual((byte)255, patternStroke.Opacity);
    AssertAreEqual(true, patternStroke.IsVisible);

    var fillSettings = (PatternFillSettings)patternStroke.FillSettings;
    AssertAreEqual(FillType.Pattern, fillSettings.FillType);

    patternStroke.Opacity = 127;
    patternStroke.BlendMode = BlendMode.Color;

    PattResource resource;
    foreach (var globalLayerResource in im.GlobalLayerResources)
    {
        if (globalLayerResource is PattResource)
        {
            resource = (PattResource)globalLayerResource;
            resource.Patterns[0].PatternId = guid.ToString();
            resource.Patterns[0].Name = "$$$/Presets/Patterns/HorizontalLine1=Horizontal Line 9\0";

            resource.Patterns[0].SetPattern(newPattern, newPatternBounds);
        }
    }

    ((PatternFillSettings)patternStroke.FillSettings).PatternName = "$$$/Presets/Patterns/HorizontalLine1=Horizontal Line 9\0";

    ((PatternFillSettings)patternStroke.FillSettings).PatternId = guid.ToString() + "\0";
    im.Save(exportPath);
}

// Archivo de prueba después de editar
using (var im = (PsdImage)Image.Load(exportPath, loadOptions))
{
    var patternStroke = (StrokeEffect)im.Layers[3].BlendingOptions.Effects[0];

    PattResource resource = null;
    foreach (var globalLayerResource in im.GlobalLayerResources)
    {
        if (globalLayerResource is PattResource)
        {
            resource = (PattResource)globalLayerResource;
        }
    }

    if (resource == null)
    {
        throw new Exception("PattResource not found");
    }

    // Comprobar los datos del patrón
    AssertAreEqual(newPattern, resource.Patterns[0].PatternData);
    AssertAreEqual(newPatternBounds, new Rectangle(0, 0, resource.Patterns[0].Width, resource.Patterns[0].Height));
    AssertAreEqual(guid.ToString().ToUpperInvariant(), resource.Patterns[0].PatternId);

    AssertAreEqual(BlendMode.Color, patternStroke.BlendMode);
    AssertAreEqual((byte)127, patternStroke.Opacity);
    AssertAreEqual(true, patternStroke.IsVisible);

    var fillSettings = (PatternFillSettings)patternStroke.FillSettings;

    AssertAreEqual(FillType.Pattern, fillSettings.FillType);
}

Ver también