Defines an after animation type for effect. Read/write AfterAnimationType( #getAfterAnimationType/ #setAfterAnimationType(int)).
Returns:
int
getAnimateTextType
Name
Description
getAnimateTextType ()
Defines an animate text type for effect. The shape text can be animated by letter, by word or all at once. Read/write AnimateTextType( #getAnimateTextType/ #setAnimateTextType(int)).
Returns:
int
getBehaviors
Name
Description
getBehaviors ()
Returns collection of behavior for effect. Read/write IBehaviorCollection.
Defines a delay between animated text parts (words or letters). A positive value specifies the percentage of effect duration. A negative value specifies the delay in seconds. Read/write float.
Returns:
float
getPresetClassType
Name
Description
getPresetClassType ()
Defines class of effect. Read/write EffectPresetClassType.
Returns:
int
getSequence
Name
Description
getSequence ()
Returns a sequence for an effect. Read-only ISequence.
Defines an after animation color for effect. Read/write IColorFormat.
setAfterAnimationType
Name
Description
setAfterAnimationType (int)
Defines an after animation type for effect. Read/write AfterAnimationType( #getAfterAnimationType/ #setAfterAnimationType(int)).
setAnimateTextType
Name
Description
setAnimateTextType (int)
Defines an animate text type for effect. The shape text can be animated by letter, by word or all at once. Read/write AnimateTextType( #getAnimateTextType/ #setAnimateTextType(int)).
Returns collection of behavior for effect. Read/write IBehaviorCollection.
setDelayBetweenTextParts
Name
Description
setDelayBetweenTextParts (float)
Defines a delay between animated text parts (words or letters). A positive value specifies the percentage of effect duration. A negative value specifies the delay in seconds. Read/write float.
setPresetClassType
Name
Description
setPresetClassType (int)
Defines class of effect. Read/write EffectPresetClassType.