InnerShadow
InnerShadow class
Represents a Inner Shadow effect.
equals
Name | Description |
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equals (Object) | Determines whether the specified InnerShadow is equal to the current InnerShadow. |
Parameters:
Name | Type | Description |
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obj | Object | The InnerShadow to compare. |
Returns:
boolean
getBlurRadius
Name | Description |
---|
getBlurRadius () | Blur radius. Read/write double. |
Returns:
double
getDirection
Name | Description |
---|
getDirection () | Direction of shadow. Read/write float. |
Returns:
float
getDistance
Name | Description |
---|
getDistance () | Distance of shadow. Read/write double. |
Returns:
double
getEffective
Name | Description |
---|
getEffective () | Gets effective Inner Shadow effect data with the inheritance applied. |
Returns:
InnerShadowEffectiveData
getParent_IPresentationComponent
Name | Description |
---|
getParent_IPresentationComponent () | |
getShadowColor
Name | Description |
---|
getShadowColor () | Color of shadow. Read-only IColorFormat. |
Returns:
ColorFormat
getVersion
Name | Description |
---|
getVersion () | |
Returns:
long
hashCode
Name | Description |
---|
hashCode () | Serves as a hash function for a particular type. |
Returns:
int
setBlurRadius
Name | Description |
---|
setBlurRadius (double) | Blur radius. Read/write double. |
setDirection
Name | Description |
---|
setDirection (float) | Direction of shadow. Read/write float. |
setDistance
Name | Description |
---|
setDistance (double) | Distance of shadow. Read/write double. |