System::Drawing::Imaging::ImageAttributes class

ImageAttributes class

Represents information about how image colors are manipulated during rendering. Objects of this class should only be allocated using System::MakeObject() function. Never create instance of this type on stack or using operator new, as it will result in runtime errors and/or assertion faults. Always wrap this class into System::SmartPtr pointer and use this pointer to pass it to functions as argument.

class ImageAttributes : public System::Object

Methods

MethodDescription
ClearBrushRemapTable()NOT IMPLEMENTED.
ClearColorKey(ColorAdjustType)NOT IMPLEMENTED.
ClearColorMatrix(ColorAdjustType)NOT IMPLEMENTED.
ClearGamma(ColorAdjustType)NOT IMPLEMENTED.
ClearNoOp(ColorAdjustType)NOT IMPLEMENTED.
ClearOutputChannel(ColorAdjustType)NOT IMPLEMENTED.
ClearOutputChannelColorProfile(ColorAdjustType)NOT IMPLEMENTED.
ClearRemapTable(ColorAdjustType)NOT IMPLEMENTED.
ClearThreshold(ColorAdjustType)NOT IMPLEMENTED.
Clone()Creates a copy of the current object.
Dispose()Releases all operating system resources acquired by the current object.
GetAdjustedPalette(const SharedPtr<ColorPalette>&, ColorAdjustType)NOT IMPLEMENTED.
ImageAttributes()Default constructor.
SetBrushRemapTable(const ArrayPtr<SharedPtr<ColorMap>>&)NOT IMPLEMENTED.
SetColorKey(Color, Color, ColorAdjustType)NOT IMPLEMENTED.
SetColorMatrices(const SharedPtr<ColorMatrix>&, const SharedPtr<ColorMatrix>&, ColorMatrixFlag, ColorAdjustType)NOT IMPLEMENTED.
SetColorMatrix(const SharedPtr<ColorMatrix>&, ColorMatrixFlag, ColorAdjustType)Sets the color-adjustment matrix.
SetGamma(float, ColorAdjustType)NOT IMPLEMENTED.
SetNoOp(ColorAdjustType)NOT IMPLEMENTED.
SetOutputChannel(ColorChannelFlag, ColorAdjustType)NOT IMPLEMENTED.
SetOutputChannelColorProfile(const String&, ColorAdjustType)NOT IMPLEMENTED.
SetRemapTable(const ArrayPtr<SharedPtr<ColorMap>>&, ColorAdjustType)NOT IMPLEMENTED.
SetThreshold(float, ColorAdjustType)NOT IMPLEMENTED.
SetWrapMode(Drawing2D::WrapMode, Color, bool)Sets the wrap mode and color used to decide how to tile a texture across a shape, or at shape boundaries.

See Also