Aspose::Words::Notes::Footnote::get_IsAuto method
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]Footnote::get_IsAuto method
Holds a value that specifies whether this is a auto-numbered footnote or footnote with user defined custom reference mark.
bool Aspose::Words::Notes::Footnote::get_IsAuto() const
Examples
Shows how to insert and customize footnotes.
auto doc = MakeObject<Document>();
auto builder = MakeObject<DocumentBuilder>(doc);
// Add text, and reference it with a footnote. This footnote will place a small superscript reference
// mark after the text that it references and create an entry below the main body text at the bottom of the page.
// This entry will contain the footnote's reference mark and the reference text,
// which we will pass to the document builder's "InsertFootnote" method.
builder->Write(u"Main body text.");
SharedPtr<Footnote> footnote = builder->InsertFootnote(FootnoteType::Footnote, u"Footnote text.");
// If this property is set to "true", then our footnote's reference mark
// will be its index among all the section's footnotes.
// This is the first footnote, so the reference mark will be "1".
ASSERT_TRUE(footnote->get_IsAuto());
// We can move the document builder inside the footnote to edit its reference text.
builder->MoveTo(footnote->get_FirstParagraph());
builder->Write(u" More text added by a DocumentBuilder.");
builder->MoveToDocumentEnd();
ASSERT_EQ(u"\u0002 Footnote text. More text added by a DocumentBuilder.", footnote->GetText().Trim());
builder->Write(u" More main body text.");
footnote = builder->InsertFootnote(FootnoteType::Footnote, u"Footnote text.");
// We can set a custom reference mark which the footnote will use instead of its index number.
footnote->set_ReferenceMark(u"RefMark");
ASSERT_FALSE(footnote->get_IsAuto());
// A bookmark with the "IsAuto" flag set to true will still show its real index
// even if previous bookmarks display custom reference marks, so this bookmark's reference mark will be a "3".
builder->Write(u" More main body text.");
footnote = builder->InsertFootnote(FootnoteType::Footnote, u"Footnote text.");
ASSERT_TRUE(footnote->get_IsAuto());
doc->Save(ArtifactsDir + u"InlineStory.AddFootnote.docx");
See Also
- Class Footnote
- Namespace Aspose::Words::Notes
- Library Aspose.Words for C++