from_material method
from_material
Allow convert other material to PbrMaterial
Returns
def from_material(self, material):
...
Parameter | Type | Description |
---|---|---|
material | Material |
Example
from aspose.threed.shading import LambertMaterial, Material, PbrMaterial, Texture
from aspose.threed.utilities import Vector3
mat = LambertMaterial()
tex = Texture()
tex.file_name = "diffuse.png"
mat.set_texture(Material.MAP_DIFFUSE, tex)
mat.diffuse_color = Vector3(0.3, 0.9, 0.4)
pbr = PbrMaterial.from_material(mat)
See Also
- module
aspose.threed.shading
- class
PbrMaterial