BindPoint class
BindPoint class
A BindPoint
is usually created on an object’s property, some property types contains multiple component fields(like a Vector3 field),
BindPoint
will generate channel for each component field and connects the field to one or more keyframe sequence instance(s) through the channels.
Inheritance: BindPoint
→
A3DObject
The BindPoint type exposes the following members:
Constructors
Constructor | Description |
---|---|
__init__(self, scene, prop) | Initializes a new instance of the BindPoint class. |
Properties
Property | Description |
---|---|
name | Gets or sets the name. |
properties | Gets the collection of all properties. |
property | Gets the property associated with the CurveMapping |
channels_count | Gets the total number of property channels defined in this animation curve mapping. |
Methods
Method | Description |
---|---|
remove_property(self, property) | Removes a dynamic property. |
remove_property(self, property) | Remove the specified property identified by name |
add_channel(self, name, value) | Adds the specified channel property. |
add_channel(self, name, type, value) | |
get_property(self, property) | Get the value of specified property |
set_property(self, property, value) | Sets the value of specified property |
find_property(self, property_name) | Finds the property. It can be a dynamic property (Created by CreateDynamicProperty/SetProperty) or native property(Identified by its name) |
get_keyframe_sequence(self, channel_name) | Gets the first keyframe sequence in specified channel |
create_keyframe_sequence(self, name) | Creates a new curve and connects it to the first channel of the curve mapping |
bind_keyframe_sequence(self, channel_name, sequence) | Bind the keyframe sequence to specified channel |
get_channel(self, channel_name) | Gets channel by given name |
reset_channels(self) | Empties the property channels of this animation curve mapping. |
See Also
- module
aspose.threed.animation
- class
A3DObject
- class
BindPoint