add_child_node method
add_child_node(self, node)
Add a child node to this node
def add_child_node(self, node):
...
Parameter | Type | Description |
---|---|---|
node | Node | The child node to be attached |
Example
The following code shows how to get all meshes from a scene
from aspose.threed import Node, Scene
scene = Scene.from_file("input.fbx")
newNode = Node()
# add a new node manually
scene.root_node.add_child_node(newNode)
See Also
- module
aspose.threed
- class
Node