BonePose class
BonePose class
The BonePose
contains the transformation matrix for a bone node
The BonePose type exposes the following members:
Constructors
Constructor | Description |
---|---|
init | Constructs a new instance of BonePose |
Properties
Property | Description |
---|---|
node | Gets or sets the scene node, points to a skinned skeleton node |
matrix | Gets or sets the transform matrix of the node in current pose. |
is_local | Gets or sets if the matrix is defined in local coordinate. |
See Also
- module
aspose.threed
- class
BonePose