BonePose class
BonePose class
The BonePose contains the transformation matrix for a bone node
The BonePose type exposes the following members:
Constructors
| Constructor | Description | 
|---|---|
| __init__(self) | Constructs a new instance of BonePose | 
Properties
| Property | Description | 
|---|---|
| node | Gets or sets the scene node, points to a skinned skeleton node | 
| matrix | Gets or sets the transform matrix of the node in current pose. | 
| is_local | Gets or sets if the matrix is defined in local coordinate. | 
See Also
- module aspose.threed
- class BonePose