PbrMaterial.RoughnessFactor
PbrMaterial.RoughnessFactor property
Gets or sets the roughness of the material, value of 1 means the material is completely rough and value of 0 means the material is completely smooth
public double RoughnessFactor { get; set; }
See Also
- class PbrMaterial
- namespace Aspose.ThreeD.Shading
- assembly Aspose.3D