triangulate method

triangulate

Convert all polygon-based meshes into full triangle mesh

def triangulate(self, scene):
    ...
ParameterTypeDescription
sceneSceneThe scene to process

triangulate

Convert a polygon-based mesh into full triangle mesh

Returns

The generated new triangle mesh

def triangulate(self, mesh):
    ...
ParameterTypeDescription
meshMeshThe original non-triangle mesh

triangulate

def triangulate(self, control_points):
    ...
ParameterTypeDescription
control_pointslist

triangulate

def triangulate(self, control_points, polygons):
    ...
ParameterTypeDescription
control_pointslist
polygonslist

triangulate

def triangulate(self, control_points, polygon):
    ...
ParameterTypeDescription
control_pointslist
polygonlist

triangulate

def triangulate(self, control_points, polygons, generate_normals, nor_out):
    ...
ParameterTypeDescription
control_pointslist
polygonslist
generate_normalsbool
nor_outany

See Also