ColorMatrix
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]ColorMatrix class
Represents a 5x5 matrix that contains the coordinates for the RGBAW color space. Objects of this class should only be allocated using System::MakeObject() function. Never create instance of this type on stack or using operator new, as it will result in runtime errors and/or assertion faults. Always wrap this class into System::SmartPtr pointer and use this pointer to pass it to functions as argument.
class ColorMatrix : public System::Object
Methods
Method | Description |
---|---|
ColorMatrix() | Constructs a new instance of ColorMatrix class and initializes it with the values of identity matrix. |
ColorMatrix(const System::ArrayPtr<System::ArrayPtr<float>>&) | Constructs a new instance of ColorMatrix class and initializes it with the specified values. |
virtual bool Equals(ptr) | Compares objects using C# Object.Equals semantics. |
static std::enable_if<IsSmartPtr<T1>::value&&IsSmartPtr<T2>::value, bool>::type Equals(T1 const&, T2 const&) | Compares reference type objects in C# style. |
static std::enable_if<!IsSmartPtr<T1>::value&&!IsSmartPtr<T2>::value, bool>::type Equals(T1 const&, T2 const&) | Compares value type objects in C# style. |
static bool Equals(float const&, float const&) | Emulates C#-style floating point comparison where two NaNs are considered equal even though according to IEC 60559:1989 NaN is not equal to any value, including NaN. |
static bool Equals(double const&, double const&) | Emulates C#-style floating point comparison where two NaNs are considered equal even though according to IEC 60559:1989 NaN is not equal to any value, including NaN. |
virtual bool FastCast(const Details::FastRttiBase&, void **) const | For internal purposes only. |
float get_Matrix00() const | Returns a value in 0-th row and 0-th column. |
float get_Matrix01() const | Returns a value in 0-th row and 1-st column. |
float get_Matrix02() const | Returns a value in 0-th row and 2-nd column. |
float get_Matrix03() const | Returns a value in 0-th row and 3-rd column. |
float get_Matrix04() const | Returns a value in 0-th row and 4-th column. |
float get_Matrix10() const | Returns a value in 1-st row and 0-th column. |
float get_Matrix11() const | Returns a value in 1-st row and 1-st column. |
float get_Matrix12() const | Returns a value in 1-st row and 2-nd column. |
float get_Matrix13() const | Returns a value in 1-st row and 3-rd column. |
float get_Matrix14() const | Returns a value in 1-st row and 4-th column. |
float get_Matrix20() const | Returns a value in 2-nd row and 0-th column. |
float get_Matrix21() const | Returns a value in 2-nd row and 1-st column. |
float get_Matrix22() const | Returns a value in 2-nd row and 2-nd column. |
float get_Matrix23() const | Returns a value in 2-nd row and 3-rd column. |
float get_Matrix24() const | Returns a value in 2-nd row and 4-th column. |
float get_Matrix30() const | Returns a value in 3-rd row and 0-th column. |
float get_Matrix31() const | Returns a value in 3-rd row and 1-st column. |
float get_Matrix32() const | Returns a value in 3-rd row and 2-nd column. |
float get_Matrix33() const | Returns a value in 3-rd row and 3-rd column. |
float get_Matrix34() const | Returns a value in 3-rd row and 4-th column. |
float get_Matrix40() const | Returns a value in 4-th row and 0-th column. |
float get_Matrix41() const | Returns a value in 4-th row and 1-st column. |
float get_Matrix42() const | Returns a value in 4-th row and 2-nd column. |
float get_Matrix43() const | Returns a value in 4-th row and 3-rd column. |
float get_Matrix44() const | Returns a value in 4-th row and 4-th column. |
Detail::SmartPtrCounter * GetCounter() | Gets reference counter data structure associated with the object. |
virtual int32_t GetHashCode() const | Analog of C# Object.GetHashCode() method. Enables hashing of custom objects. |
virtual const TypeInfo& GetType() const | Gets actual type of object. Analog of C# System.Object.GetType() call. |
float idx_get(int, int) | Returns a value at the specified row and column. |
float idx_set(int, int, float) | Sets the specifie value at the specified location in the matrix. |
virtual bool Is(const TypeInfo&) const | Check if object represents an instance of type described by targetType. Analog of C# ‘is’ operator. |
void Lock() | Implements C# lock() statement locking. Call directly or use LockContext sentry object. |
virtual ptr MemberwiseClone() const | Analog of C# Object.MemberwiseClone() method. Enables cloning custom types. |
Object() | Creates object. Initializes all internal data structures. |
Object(Object const&) | Copy constructor. Doesn’t copy anything, really, just initializes new object and enables copy constructing subclasses. |
Object& operator=(Object const&) | Assignment operator. Doesn’t copy anything, really, just initializes new object and enables copy constructing subclasses. |
static bool ReferenceEquals(ptr const&, ptr const&) | Compares objects by reference. |
static std::enable_if<!IsSmartPtr<T>::value, bool>::type ReferenceEquals(T const&, T const&) | Compares objects by reference. |
static std::enable_if<!IsSmartPtr<T>::value, bool>::type ReferenceEquals(T const&, std::nullptr_t) | Reference-compares value type object with nullptr. |
bool ReferenceEquals(String const&, std::nullptr_t) | Specialization of Object::ReferenceEquals for case of string and nullptr. |
bool ReferenceEquals(String const&, String const&) | Specialization of Object::ReferenceEquals for case of strings. |
int RemovedSharedRefs(int) | Decreases shared reference count by specified value. |
void set_Matrix00(float) | Sets a value in the 0-th row and 0-th column. |
void set_Matrix01(float) | Sets a value in the 0-th row and 1-st column. |
void set_Matrix02(float) | Sets a value in the 0-th row and 2-nd column. |
void set_Matrix03(float) | Sets a value in the 0-th row and 3-rd column. |
void set_Matrix04(float) | Sets a value in the 0-th row and 4-th column. |
void set_Matrix10(float) | Sets a value in the 1-st row and 0-th column. |
void set_Matrix11(float) | Sets a value in the 1-st row and 1-st column. |
void set_Matrix12(float) | Sets a value in the 1-st row and 2-nd column. |
void set_Matrix13(float) | Sets a value in the 1-st row and 3-rd column. |
void set_Matrix14(float) | Sets a value in the 1-st row and 4-th column. |
void set_Matrix20(float) | Sets a value in the 2-nd row and 0-th column. |
void set_Matrix21(float) | Sets a value in the 2-nd row and 1-st column. |
void set_Matrix22(float) | Sets a value in the 2-nd row and 2-nd column. |
void set_Matrix23(float) | Sets a value in the 2-nd row and 3-rd column. |
void set_Matrix24(float) | Sets a value in the 2-nd row and 4-th column. |
void set_Matrix30(float) | Sets a value in the 3-rd row and 0-th column. |
void set_Matrix31(float) | Sets a value in the 3-rd row and 1-st column. |
void set_Matrix32(float) | Sets a value in the 3-rd row and 2-nd column. |
void set_Matrix33(float) | Sets a value in the 3-rd row and 3-rd column. |
void set_Matrix34(float) | Sets a value in the 3-rd row and 4-th column. |
void set_Matrix40(float) | Sets a value in the 4-th row and 0-th column. |
void set_Matrix41(float) | Sets a value in the 4-th row and 1-st column. |
void set_Matrix42(float) | Sets a value in the 4-th row and 2-nd column. |
void set_Matrix43(float) | Sets a value in the 4-th row and 3-rd column. |
void set_Matrix44(float) | Sets a value in the 4-th row and 4-th column. |
virtual void SetTemplateWeakPtr(uint32_t) | Set n’th template argument a weak pointer (rather than shared). Allows switching pointers in containers to weak mode. |
int SharedCount() const | Gets current value of shared reference counter. |
Object * SharedRefAdded() | Increments shared reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector. |
int SharedRefRemovedSafe() | Decrements and returns shared reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector. |
virtual String ToString() const | Analog of C# Object.ToString() method. Enables converting custom objects to string. |
static const TypeInfo& Type() | Implements C# typeof(System.Object) construct. |
void Unlock() | Implements C# lock() statement unlocking. Call directly or use LockContext sentry object. |
Detail::SmartPtrCounter * WeakRefAdded() | Increments weak reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector. |
void WeakRefRemoved() | Decrements weak reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector. |
virtual ~Object() | Destroys object. Frees all internal data structures. |
See Also
- Class Object
- Namespace System::Drawing::Imaging
- Library Aspose.Slides