ColorMatrix

ColorMatrix class

Represents a 5x5 matrix that contains the coordinates for the RGBAW color space. Objects of this class should only be allocated using System::MakeObject() function. Never create instance of this type on stack or using operator new, as it will result in runtime errors and/or assertion faults. Always wrap this class into System::SmartPtr pointer and use this pointer to pass it to functions as argument.

class ColorMatrix : public System::Object

Methods

MethodDescription
ColorMatrix()Constructs a new instance of ColorMatrix class and initializes it with the values of identity matrix.
ColorMatrix(const System::ArrayPtr<System::ArrayPtr<float>>&)Constructs a new instance of ColorMatrix class and initializes it with the specified values.
virtual bool Equals(ptr)Compares objects using C# Object.Equals semantics.
static std::enable_if<IsSmartPtr<T1>::value&&IsSmartPtr<T2>::value, bool>::type Equals(T1 const&, T2 const&)Compares reference type objects in C# style.
static std::enable_if<!IsSmartPtr<T1>::value&&!IsSmartPtr<T2>::value, bool>::type Equals(T1 const&, T2 const&)Compares value type objects in C# style.
static bool Equals(float const&, float const&)Emulates C#-style floating point comparison where two NaNs are considered equal even though according to IEC 60559:1989 NaN is not equal to any value, including NaN.
static bool Equals(double const&, double const&)Emulates C#-style floating point comparison where two NaNs are considered equal even though according to IEC 60559:1989 NaN is not equal to any value, including NaN.
virtual bool FastCast(const Details::FastRttiBase&, void **) constFor internal purposes only.
float get_Matrix00() constReturns a value in 0-th row and 0-th column.
float get_Matrix01() constReturns a value in 0-th row and 1-st column.
float get_Matrix02() constReturns a value in 0-th row and 2-nd column.
float get_Matrix03() constReturns a value in 0-th row and 3-rd column.
float get_Matrix04() constReturns a value in 0-th row and 4-th column.
float get_Matrix10() constReturns a value in 1-st row and 0-th column.
float get_Matrix11() constReturns a value in 1-st row and 1-st column.
float get_Matrix12() constReturns a value in 1-st row and 2-nd column.
float get_Matrix13() constReturns a value in 1-st row and 3-rd column.
float get_Matrix14() constReturns a value in 1-st row and 4-th column.
float get_Matrix20() constReturns a value in 2-nd row and 0-th column.
float get_Matrix21() constReturns a value in 2-nd row and 1-st column.
float get_Matrix22() constReturns a value in 2-nd row and 2-nd column.
float get_Matrix23() constReturns a value in 2-nd row and 3-rd column.
float get_Matrix24() constReturns a value in 2-nd row and 4-th column.
float get_Matrix30() constReturns a value in 3-rd row and 0-th column.
float get_Matrix31() constReturns a value in 3-rd row and 1-st column.
float get_Matrix32() constReturns a value in 3-rd row and 2-nd column.
float get_Matrix33() constReturns a value in 3-rd row and 3-rd column.
float get_Matrix34() constReturns a value in 3-rd row and 4-th column.
float get_Matrix40() constReturns a value in 4-th row and 0-th column.
float get_Matrix41() constReturns a value in 4-th row and 1-st column.
float get_Matrix42() constReturns a value in 4-th row and 2-nd column.
float get_Matrix43() constReturns a value in 4-th row and 3-rd column.
float get_Matrix44() constReturns a value in 4-th row and 4-th column.
Detail::SmartPtrCounter * GetCounter()Gets reference counter data structure associated with the object.
virtual int32_t GetHashCode() constAnalog of C# Object.GetHashCode() method. Enables hashing of custom objects.
virtual const TypeInfo& GetType() constGets actual type of object. Analog of C# System.Object.GetType() call.
float idx_get(int, int)Returns a value at the specified row and column.
float idx_set(int, int, float)Sets the specifie value at the specified location in the matrix.
virtual bool Is(const TypeInfo&) constCheck if object represents an instance of type described by targetType. Analog of C# ‘is’ operator.
void Lock()Implements C# lock() statement locking. Call directly or use LockContext sentry object.
virtual ptr MemberwiseClone() constAnalog of C# Object.MemberwiseClone() method. Enables cloning custom types.
Object()Creates object. Initializes all internal data structures.
Object(Object const&)Copy constructor. Doesn’t copy anything, really, just initializes new object and enables copy constructing subclasses.
Object& operator=(Object const&)Assignment operator. Doesn’t copy anything, really, just initializes new object and enables copy constructing subclasses.
static bool ReferenceEquals(ptr const&, ptr const&)Compares objects by reference.
static std::enable_if<!IsSmartPtr<T>::value, bool>::type ReferenceEquals(T const&, T const&)Compares objects by reference.
static std::enable_if<!IsSmartPtr<T>::value, bool>::type ReferenceEquals(T const&, std::nullptr_t)Reference-compares value type object with nullptr.
bool ReferenceEquals(String const&, std::nullptr_t)Specialization of Object::ReferenceEquals for case of string and nullptr.
bool ReferenceEquals(String const&, String const&)Specialization of Object::ReferenceEquals for case of strings.
int RemovedSharedRefs(int)Decreases shared reference count by specified value.
void set_Matrix00(float)Sets a value in the 0-th row and 0-th column.
void set_Matrix01(float)Sets a value in the 0-th row and 1-st column.
void set_Matrix02(float)Sets a value in the 0-th row and 2-nd column.
void set_Matrix03(float)Sets a value in the 0-th row and 3-rd column.
void set_Matrix04(float)Sets a value in the 0-th row and 4-th column.
void set_Matrix10(float)Sets a value in the 1-st row and 0-th column.
void set_Matrix11(float)Sets a value in the 1-st row and 1-st column.
void set_Matrix12(float)Sets a value in the 1-st row and 2-nd column.
void set_Matrix13(float)Sets a value in the 1-st row and 3-rd column.
void set_Matrix14(float)Sets a value in the 1-st row and 4-th column.
void set_Matrix20(float)Sets a value in the 2-nd row and 0-th column.
void set_Matrix21(float)Sets a value in the 2-nd row and 1-st column.
void set_Matrix22(float)Sets a value in the 2-nd row and 2-nd column.
void set_Matrix23(float)Sets a value in the 2-nd row and 3-rd column.
void set_Matrix24(float)Sets a value in the 2-nd row and 4-th column.
void set_Matrix30(float)Sets a value in the 3-rd row and 0-th column.
void set_Matrix31(float)Sets a value in the 3-rd row and 1-st column.
void set_Matrix32(float)Sets a value in the 3-rd row and 2-nd column.
void set_Matrix33(float)Sets a value in the 3-rd row and 3-rd column.
void set_Matrix34(float)Sets a value in the 3-rd row and 4-th column.
void set_Matrix40(float)Sets a value in the 4-th row and 0-th column.
void set_Matrix41(float)Sets a value in the 4-th row and 1-st column.
void set_Matrix42(float)Sets a value in the 4-th row and 2-nd column.
void set_Matrix43(float)Sets a value in the 4-th row and 3-rd column.
void set_Matrix44(float)Sets a value in the 4-th row and 4-th column.
virtual void SetTemplateWeakPtr(uint32_t)Set n’th template argument a weak pointer (rather than shared). Allows switching pointers in containers to weak mode.
int SharedCount() constGets current value of shared reference counter.
Object * SharedRefAdded()Increments shared reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector.
int SharedRefRemovedSafe()Decrements and returns shared reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector.
virtual String ToString() constAnalog of C# Object.ToString() method. Enables converting custom objects to string.
static const TypeInfo& Type()Implements C# typeof(System.Object) construct.
void Unlock()Implements C# lock() statement unlocking. Call directly or use LockContext sentry object.
Detail::SmartPtrCounter * WeakRefAdded()Increments weak reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector.
void WeakRefRemoved()Decrements weak reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector.
virtual ~Object()Destroys object. Frees all internal data structures.

See Also