UdpClient
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]UdpClient class
Provides User Datagram Protocol (UDP) network services. Objects of this class should only be allocated using System::MakeObject() function. Never create instance of this type on stack or using operator new, as it will result in runtime errors and/or assertion faults. Always wrap this class into System::SmartPtr pointer and use this pointer to pass it to functions as argument.
class UdpClient : public System::IDisposable
Methods
Method | Description |
---|---|
void Close() | Closes the UDP connection. |
void Connect(String, int32_t) | Establishes a connection to the specified port on the specified host. |
void Connect(System::SharedPtr<IPAddress>, int32_t) | Establishes a connection with the host at the specified address on the specified port. |
void Connect(System::SharedPtr<IPEndPoint>) | Establishes a connection to a remote end point. |
void Dispose() override | Releases the managed and unmanaged resources used by the UdpClient. |
virtual bool Equals(ptr) | Compares objects using C# Object.Equals semantics. |
static std::enable_if<IsSmartPtr<T1>::value&&IsSmartPtr<T2>::value, bool>::type Equals(T1 const&, T2 const&) | Compares reference type objects in C# style. |
static std::enable_if<!IsSmartPtr<T1>::value&&!IsSmartPtr<T2>::value, bool>::type Equals(T1 const&, T2 const&) | Compares value type objects in C# style. |
static bool Equals(float const&, float const&) | Emulates C#-style floating point comparison where two NaNs are considered equal even though according to IEC 60559:1989 NaN is not equal to any value, including NaN. |
static bool Equals(double const&, double const&) | Emulates C#-style floating point comparison where two NaNs are considered equal even though according to IEC 60559:1989 NaN is not equal to any value, including NaN. |
virtual bool FastCast(const Details::FastRttiBase&, void **) const | For internal purposes only. |
System::SharedPtr<Socket> get_Client() | Used to provide the underlying network socket. |
Detail::SmartPtrCounter * GetCounter() | Gets reference counter data structure associated with the object. |
virtual int32_t GetHashCode() const | Analog of C# Object.GetHashCode() method. Enables hashing of custom objects. |
virtual const TypeInfo& GetType() const | Gets actual type of object. Analog of C# System.Object.GetType() call. |
virtual bool Is(const TypeInfo&) const | Check if object represents an instance of type described by targetType. Analog of C# ‘is’ operator. |
void Lock() | Implements C# lock() statement locking. Call directly or use LockContext sentry object. |
virtual ptr MemberwiseClone() const | Analog of C# Object.MemberwiseClone() method. Enables cloning custom types. |
Object() | Creates object. Initializes all internal data structures. |
Object(Object const&) | Copy constructor. Doesn’t copy anything, really, just initializes new object and enables copy constructing subclasses. |
Object& operator=(Object const&) | Assignment operator. Doesn’t copy anything, really, just initializes new object and enables copy constructing subclasses. |
System::ArrayPtr<uint8_t> Receive(System::SharedPtr<IPEndPoint>&) | Returns a datagram sent by a server. |
static bool ReferenceEquals(ptr const&, ptr const&) | Compares objects by reference. |
static std::enable_if<!IsSmartPtr<T>::value, bool>::type ReferenceEquals(T const&, T const&) | Compares objects by reference. |
static std::enable_if<!IsSmartPtr<T>::value, bool>::type ReferenceEquals(T const&, std::nullptr_t) | Reference-compares value type object with nullptr. |
bool ReferenceEquals(String const&, std::nullptr_t) | Specialization of Object::ReferenceEquals for case of string and nullptr. |
bool ReferenceEquals(String const&, String const&) | Specialization of Object::ReferenceEquals for case of strings. |
int RemovedSharedRefs(int) | Decreases shared reference count by specified value. |
int32_t Send(System::ArrayPtr<uint8_t>, int32_t, System::SharedPtr<IPEndPoint>) | Sends a UDP datagram to the host at the remote end point. |
int32_t Send(System::ArrayPtr<uint8_t>, int32_t, String, int32_t) | Sends a UDP datagram to the specified port on the specified remote host. |
int32_t Send(System::ArrayPtr<uint8_t>, int32_t) | Sends a UDP datagram to a remote host. |
void set_Client(System::SharedPtr<Socket>) | Used to provide the underlying network socket. |
virtual void SetTemplateWeakPtr(uint32_t) | Set n’th template argument a weak pointer (rather than shared). Allows switching pointers in containers to weak mode. |
int SharedCount() const | Gets current value of shared reference counter. |
Object * SharedRefAdded() | Increments shared reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector. |
int SharedRefRemovedSafe() | Decrements and returns shared reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector. |
virtual String ToString() const | Analog of C# Object.ToString() method. Enables converting custom objects to string. |
static const TypeInfo& Type() | Implements C# typeof(System.Object) construct. |
UdpClient() | Initializes a new instance of the UdpClient class. |
UdpClient(AddressFamily) | Initializes a new instance of the UdpClient class. |
UdpClient(int32_t) | Initializes a new instance of the UdpClient class. |
UdpClient(int32_t, AddressFamily) | Initializes a new instance of the UdpClient class. |
UdpClient(System::SharedPtr<IPEndPoint>) | Initializes a new instance of the UdpClient class. param local EP the local endpoint to which you bind the UDP connection. |
UdpClient(String, int32_t) | Creates a new instance of the UdpClient class and connects to the specified remote host on the specified port. |
void Unlock() | Implements C# lock() statement unlocking. Call directly or use LockContext sentry object. |
Detail::SmartPtrCounter * WeakRefAdded() | Increments weak reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector. |
void WeakRefRemoved() | Decrements weak reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector. |
virtual ~Object() | Destroys object. Frees all internal data structures. |
See Also
- Class IDisposable
- Namespace System::Net::Sockets
- Library Aspose.Slides